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Fix compiling #1
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@ -31,23 +31,23 @@ private:
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{
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virtual void ClearColor()
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virtual void ClearColor(u32 a, u32 r, u32 g, u32 b)
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{
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}
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virtual void ClearStencil()
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virtual void ClearStencil(u32 stencil)
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{
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}
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virtual void ClearDepth()
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virtual void ClearDepth(u32 depth)
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{
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}
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virtual void ClearSurface()
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virtual void ClearSurface(u32 mask)
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{
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}
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virtual void ColorMask()
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virtual void ColorMask(bool a, bool r, bool g, bool b)
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{
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}
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