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cellGameGet/SetParamString: Implement CELL_GAME_ERROR_NOTSUPPORTED
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a9162a3f57
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@ -123,6 +123,7 @@ struct content_permission final
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stx::init_mutex init;
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atomic_t<u32> can_create = 0;
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atomic_t<bool> restrict_sfo_params = true;
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content_permission() = default;
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@ -462,6 +463,7 @@ error_code cellGameDataCheck(u32 type, vm::cptr<char> dirName, vm::ptr<CellGameC
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return not_an_error(CELL_GAME_RET_NONE);
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}
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perm->restrict_sfo_params = false;
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perm->sfo = psf::load_object(fs::file(vfs::get(dir + "/PARAM.SFO")));
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return CELL_OK;
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}
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@ -753,40 +755,56 @@ error_code cellGameGetParamInt(s32 id, vm::ptr<s32> value)
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return CELL_OK;
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}
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static const char* get_param_string_key(s32 id)
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// String key restriction flags
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enum class strkey_flag : u32
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{
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get, // reading is restricted
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set, // writing is restricted
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read_only, // writing is disallowed (don't mind set flag in this case)
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__bitset_enum_max
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};
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struct string_key_info
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{
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std::string_view name;
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bs_t<strkey_flag> flags;
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};
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static string_key_info get_param_string_key(s32 id)
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{
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switch (id)
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{
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case CELL_GAME_PARAMID_TITLE: return "TITLE"; // TODO: Is this value correct?
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case CELL_GAME_PARAMID_TITLE_DEFAULT: return "TITLE";
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case CELL_GAME_PARAMID_TITLE_JAPANESE: return "TITLE_00";
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case CELL_GAME_PARAMID_TITLE_ENGLISH: return "TITLE_01";
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case CELL_GAME_PARAMID_TITLE_FRENCH: return "TITLE_02";
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case CELL_GAME_PARAMID_TITLE_SPANISH: return "TITLE_03";
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case CELL_GAME_PARAMID_TITLE_GERMAN: return "TITLE_04";
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case CELL_GAME_PARAMID_TITLE_ITALIAN: return "TITLE_05";
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case CELL_GAME_PARAMID_TITLE_DUTCH: return "TITLE_06";
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case CELL_GAME_PARAMID_TITLE_PORTUGUESE: return "TITLE_07";
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case CELL_GAME_PARAMID_TITLE_RUSSIAN: return "TITLE_08";
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case CELL_GAME_PARAMID_TITLE_KOREAN: return "TITLE_09";
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case CELL_GAME_PARAMID_TITLE_CHINESE_T: return "TITLE_10";
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case CELL_GAME_PARAMID_TITLE_CHINESE_S: return "TITLE_11";
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case CELL_GAME_PARAMID_TITLE_FINNISH: return "TITLE_12";
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case CELL_GAME_PARAMID_TITLE_SWEDISH: return "TITLE_13";
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case CELL_GAME_PARAMID_TITLE_DANISH: return "TITLE_14";
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case CELL_GAME_PARAMID_TITLE_NORWEGIAN: return "TITLE_15";
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case CELL_GAME_PARAMID_TITLE_POLISH: return "TITLE_16";
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case CELL_GAME_PARAMID_TITLE_PORTUGUESE_BRAZIL: return "TITLE_17";
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case CELL_GAME_PARAMID_TITLE_ENGLISH_UK: return "TITLE_18";
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case CELL_GAME_PARAMID_TITLE_TURKISH: return "TITLE_19";
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case CELL_GAME_PARAMID_TITLE: return {"TITLE", strkey_flag::set}; // TODO: Is this value correct?
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case CELL_GAME_PARAMID_TITLE_DEFAULT: return {"TITLE", strkey_flag::set};
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case CELL_GAME_PARAMID_TITLE_JAPANESE: return {"TITLE_00", strkey_flag::set + strkey_flag::get};
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case CELL_GAME_PARAMID_TITLE_ENGLISH: return {"TITLE_01", strkey_flag::set + strkey_flag::get};
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case CELL_GAME_PARAMID_TITLE_FRENCH: return {"TITLE_02", strkey_flag::set + strkey_flag::get};
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case CELL_GAME_PARAMID_TITLE_SPANISH: return {"TITLE_03", strkey_flag::set + strkey_flag::get};
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case CELL_GAME_PARAMID_TITLE_GERMAN: return {"TITLE_04", strkey_flag::set + strkey_flag::get};
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case CELL_GAME_PARAMID_TITLE_ITALIAN: return {"TITLE_05", strkey_flag::set + strkey_flag::get};
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case CELL_GAME_PARAMID_TITLE_DUTCH: return {"TITLE_06", strkey_flag::set + strkey_flag::get};
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case CELL_GAME_PARAMID_TITLE_PORTUGUESE: return {"TITLE_07", strkey_flag::set + strkey_flag::get};
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case CELL_GAME_PARAMID_TITLE_RUSSIAN: return {"TITLE_08", strkey_flag::set + strkey_flag::get};
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case CELL_GAME_PARAMID_TITLE_KOREAN: return {"TITLE_09", strkey_flag::set + strkey_flag::get};
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case CELL_GAME_PARAMID_TITLE_CHINESE_T: return {"TITLE_10", strkey_flag::set + strkey_flag::get};
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case CELL_GAME_PARAMID_TITLE_CHINESE_S: return {"TITLE_11", strkey_flag::set + strkey_flag::get};
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case CELL_GAME_PARAMID_TITLE_FINNISH: return {"TITLE_12", strkey_flag::set + strkey_flag::get};
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case CELL_GAME_PARAMID_TITLE_SWEDISH: return {"TITLE_13", strkey_flag::set + strkey_flag::get};
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case CELL_GAME_PARAMID_TITLE_DANISH: return {"TITLE_14", strkey_flag::set + strkey_flag::get};
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case CELL_GAME_PARAMID_TITLE_NORWEGIAN: return {"TITLE_15", strkey_flag::set + strkey_flag::get};
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case CELL_GAME_PARAMID_TITLE_POLISH: return {"TITLE_16", strkey_flag::set + strkey_flag::get};
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case CELL_GAME_PARAMID_TITLE_PORTUGUESE_BRAZIL: return {"TITLE_17", strkey_flag::set + strkey_flag::get};
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case CELL_GAME_PARAMID_TITLE_ENGLISH_UK: return {"TITLE_18", strkey_flag::set + strkey_flag::get};
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case CELL_GAME_PARAMID_TITLE_TURKISH: return {"TITLE_19", strkey_flag::set + strkey_flag::get};
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case CELL_GAME_PARAMID_TITLE_ID: return "TITLE_ID";
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case CELL_GAME_PARAMID_VERSION: return "VERSION";
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case CELL_GAME_PARAMID_PS3_SYSTEM_VER: return "PS3_SYSTEM_VER";
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case CELL_GAME_PARAMID_APP_VER: return "APP_VER";
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case CELL_GAME_PARAMID_TITLE_ID: return {"TITLE_ID", strkey_flag::read_only};
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case CELL_GAME_PARAMID_VERSION: return {"VERSION", strkey_flag::get + strkey_flag::read_only};
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case CELL_GAME_PARAMID_PS3_SYSTEM_VER: return {"PS3_SYSTEM_VER"}; // TODO
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case CELL_GAME_PARAMID_APP_VER: return {"APP_VER", strkey_flag::read_only};
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}
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return nullptr;
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return {};
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}
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error_code cellGameGetParamString(s32 id, vm::ptr<char> buf, u32 bufsize)
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@ -809,12 +827,17 @@ error_code cellGameGetParamString(s32 id, vm::ptr<char> buf, u32 bufsize)
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const auto key = get_param_string_key(id);
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if (!key)
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if (key.name.empty())
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{
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return CELL_GAME_ERROR_INVALID_ID;
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}
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std::string value = psf::get_string(prm->sfo, key);
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if (key.flags & strkey_flag::get && prm->restrict_sfo_params)
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{
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return CELL_GAME_ERROR_NOTSUPPORTED;
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}
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std::string value = psf::get_string(prm->sfo, std::string(key.name));
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value.resize(bufsize - 1);
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std::memcpy(buf.get_ptr(), value.c_str(), bufsize);
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@ -842,22 +865,24 @@ error_code cellGameSetParamString(s32 id, vm::cptr<char> buf)
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const auto key = get_param_string_key(id);
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if (!key)
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if (key.name.empty())
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{
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return CELL_GAME_ERROR_INVALID_ID;
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}
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if (key.flags & strkey_flag::read_only || (key.flags & strkey_flag::set && prm->restrict_sfo_params))
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{
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return CELL_GAME_ERROR_NOTSUPPORTED;
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}
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u32 max_size = CELL_GAME_SYSP_TITLE_SIZE;
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switch (id)
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{
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case CELL_GAME_PARAMID_TITLE_ID: max_size = CELL_GAME_SYSP_TITLEID_SIZE; break;
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case CELL_GAME_PARAMID_VERSION: max_size = CELL_GAME_SYSP_VERSION_SIZE; break;
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case CELL_GAME_PARAMID_PS3_SYSTEM_VER: max_size = CELL_GAME_SYSP_PS3_SYSTEM_VER_SIZE; break;
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case CELL_GAME_PARAMID_APP_VER: max_size = CELL_GAME_SYSP_APP_VER_SIZE; break;
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case CELL_GAME_PARAMID_VERSION: max_size = CELL_GAME_SYSP_VERSION_SIZE; break; // ??
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}
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psf::assign(prm->sfo, key, psf::string(max_size, buf.get_ptr()));
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psf::assign(prm->sfo, std::string(key.name), psf::string(max_size, buf.get_ptr()));
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return CELL_OK;
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}
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