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d43edb19d2
@ -455,10 +455,10 @@ DXGI_FORMAT get_vertex_attribute_format(rsx::vertex_base_type type, u8 size)
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{
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switch (size)
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{
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case 1: return DXGI_FORMAT_R16G16B16A16_SNORM;
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case 1:
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case 2:
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case 3:
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case 4: fmt::throw_exception("Unsupported CMP vertex format with size > 1" HERE);
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case 3: fmt::throw_exception("Unsupported CMP vertex format with size > 1" HERE);
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case 4: return DXGI_FORMAT_R16G16B16A16_SNORM;
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}
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break;
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}
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@ -356,7 +356,7 @@ void D3D12GSRender::end()
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.Offset((INT)currentDescriptorIndex + vertex_buffer_count, m_descriptor_stride_srv_cbv_uav)
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);
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if (m_transform_constants_dirty)
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if (m_transform_constants_dirty && !g_cfg_rsx_debug_output)
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{
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m_current_transform_constants_buffer_descriptor_id = (u32)currentDescriptorIndex + 1 + vertex_buffer_count;
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upload_and_bind_vertex_shader_constants(currentDescriptorIndex + 1 + vertex_buffer_count);
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@ -23,6 +23,8 @@ void data_cache::protect_data(u64 key, u32 start, size_t size)
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bool data_cache::invalidate_address(u32 addr)
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{
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// In case 2 threads write to texture memory
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std::lock_guard<std::mutex> lock(m_mut);
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bool handled = false;
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auto It = m_protected_ranges.begin(), E = m_protected_ranges.end();
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for (; It != E;)
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@ -33,7 +35,6 @@ bool data_cache::invalidate_address(u32 addr)
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u32 protectedRangeStart = std::get<1>(protectedTexture), protectedRangeSize = std::get<2>(protectedTexture);
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if (addr >= protectedRangeStart && addr <= protectedRangeSize + protectedRangeStart)
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{
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std::lock_guard<std::mutex> lock(m_mut);
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u64 texadrr = std::get<0>(protectedTexture);
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m_address_to_data[texadrr].first.m_is_dirty = true;
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@ -38,6 +38,8 @@ public:
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u8 size() const
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{
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if (decode_reg().type() == rsx::vertex_base_type::cmp)
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return 4;
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return decode_reg().size();
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}
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