d3d12: Remove extra ,

This commit is contained in:
vlj 2015-06-29 23:26:33 +02:00 committed by Vincent Lejeune
parent b839b86895
commit d2edeafffe

View File

@ -823,7 +823,7 @@ void D3D12GSRender::Flip()
D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_1,
D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_2,
D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_3,
D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_0,
D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_0
);
m_device->CreateShaderResourceView(resourceToFlip, &srvDesc, CPUHandle);