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gl: Workaround to detect opengl driver caps for intel
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@ -129,6 +129,33 @@ namespace gl
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//Workaround for intel drivers which have terrible capability reporting
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std::string vendor_string = (const char*)glGetString(GL_VENDOR);
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std::transform(vendor_string.begin(), vendor_string.end(), vendor_string.begin(), ::tolower);
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if (vendor_string.find("intel"))
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{
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int version_major = 0;
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int version_minor = 0;
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glGetIntegerv(GL_MAJOR_VERSION, &version_major);
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glGetIntegerv(GL_MINOR_VERSION, &version_minor);
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//Texture buffers moved into core at GL 3.3
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if (version_major > 3 || (version_major == 3 && version_minor >= 3))
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ARB_texture_buffer_supported = true;
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//Check for expected library entry-points for some required functions
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if (!ARB_buffer_storage_supported && glBufferStorage && glMapBufferRange)
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ARB_buffer_storage_supported = true;
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if (!ARB_dsa_supported && glGetTextureImage && glTextureBufferRange)
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ARB_dsa_supported = true;
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if (!EXT_dsa_supported && glGetTextureImageEXT && glTextureBufferRangeEXT)
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EXT_dsa_supported = true;
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}
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initialized = true;
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}
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};
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