diff --git a/rpcs3/Gui/GLGSFrame.cpp b/rpcs3/Gui/GLGSFrame.cpp index c3f34c14eb..0051364a08 100644 --- a/rpcs3/Gui/GLGSFrame.cpp +++ b/rpcs3/Gui/GLGSFrame.cpp @@ -67,7 +67,7 @@ void GLGSFrame::Flip(void* context) if (fps_t.GetElapsedTimeInSec() >= 0.5) { // can freeze on exit - SetTitle(sub_title + wxString::Format("FPS: %.2f", (double)m_frames / fps_t.GetElapsedTimeInSec())); + SetTitle(wxString(sub_title.c_str(), wxConvUTF8) + wxString::Format("FPS: %.2f", (double)m_frames / fps_t.GetElapsedTimeInSec())); m_frames = 0; fps_t.Start(); }