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GSFrame caption fixed
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@ -67,7 +67,7 @@ void GLGSFrame::Flip(void* context)
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if (fps_t.GetElapsedTimeInSec() >= 0.5)
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{
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// can freeze on exit
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SetTitle(sub_title + wxString::Format("FPS: %.2f", (double)m_frames / fps_t.GetElapsedTimeInSec()));
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SetTitle(wxString(sub_title.c_str(), wxConvUTF8) + wxString::Format("FPS: %.2f", (double)m_frames / fps_t.GetElapsedTimeInSec()));
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m_frames = 0;
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fps_t.Start();
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}
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