diff --git a/rpcs3/rpcs3qt/screenshot_preview.cpp b/rpcs3/rpcs3qt/screenshot_preview.cpp index f91ffe0732..da68dd32e7 100644 --- a/rpcs3/rpcs3qt/screenshot_preview.cpp +++ b/rpcs3/rpcs3qt/screenshot_preview.cpp @@ -18,7 +18,7 @@ screenshot_preview::screenshot_preview(const QString& filepath, QWidget* parent) m_image = reader.read(); - setWindowTitle(tr("Screenshot Preview")); + setWindowTitle(tr("Screenshot Viewer")); setObjectName("screenshot_preview"); setContextMenuPolicy(Qt::CustomContextMenu); setAlignment(Qt::AlignHCenter | Qt::AlignVCenter); diff --git a/rpcs3/rpcs3qt/trophy_manager_dialog.cpp b/rpcs3/rpcs3qt/trophy_manager_dialog.cpp index 7596095b46..8fb83ffc61 100644 --- a/rpcs3/rpcs3qt/trophy_manager_dialog.cpp +++ b/rpcs3/rpcs3qt/trophy_manager_dialog.cpp @@ -123,11 +123,11 @@ trophy_manager_dialog::trophy_manager_dialog(std::shared_ptr gui_s m_game_icon_size = gui_settings::SizeFromSlider(m_game_icon_size_index); // Checkboxes to control dialog - QCheckBox* check_lock_trophy = new QCheckBox(tr("Show Locked Trophies")); + QCheckBox* check_lock_trophy = new QCheckBox(tr("Show Not Earned Trophies")); check_lock_trophy->setCheckable(true); check_lock_trophy->setChecked(m_show_locked_trophies); - QCheckBox* check_unlock_trophy = new QCheckBox(tr("Show Unlocked Trophies")); + QCheckBox* check_unlock_trophy = new QCheckBox(tr("Show Earned Trophies")); check_unlock_trophy->setCheckable(true); check_unlock_trophy->setChecked(m_show_unlocked_trophies); @@ -661,7 +661,7 @@ void trophy_manager_dialog::ShowContextMenu(const QPoint& pos) } QMenu* menu = new QMenu(); - QAction* show_trophy_dir = new QAction(tr("Open Trophy Dir"), menu); + QAction* show_trophy_dir = new QAction(tr("Open Trophy Directory"), menu); const int db_ind = m_game_combo->currentData().toInt(); @@ -857,7 +857,7 @@ void trophy_manager_dialog::PopulateTrophyTable() } } - const QString unlockstate = data->trop_usr->GetTrophyUnlockState(trophy_id) ? tr("Unlocked") : tr("Locked"); + const QString unlockstate = data->trop_usr->GetTrophyUnlockState(trophy_id) ? tr("Earned") : tr("Not Earned"); custom_table_widget_item* icon_item = new custom_table_widget_item(); icon_item->setData(Qt::UserRole, hidden, true);