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Add sceNpMatchingInt
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6001808174
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41
rpcs3/Emu/Cell/Modules/sceNpMatchingInt.cpp
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41
rpcs3/Emu/Cell/Modules/sceNpMatchingInt.cpp
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@ -0,0 +1,41 @@
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#include "stdafx.h"
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#include "Emu/System.h"
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#include "Emu/Cell/PPUModule.h"
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namespace vm { using namespace ps3; }
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logs::channel sceNpMatchingInt("sceNpMatchingInt");
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s32 sceNpMatchingGetRoomMemberList()
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{
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UNIMPLEMENTED_FUNC(sceNpMatchingInt);
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return CELL_OK;
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}
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// Parameter "unknown" added to distinguish this function
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// from the one in sceNp.cpp which has the same name
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s32 sceNpMatchingJoinRoomGUI(vm::ptr<void> unknown)
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{
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UNIMPLEMENTED_FUNC(sceNpMatchingInt);
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return CELL_OK;
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}
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s32 sceNpMatchingGetRoomListGUI()
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{
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UNIMPLEMENTED_FUNC(sceNpMatchingInt);
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return CELL_OK;
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}
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s32 sceNpMatchingSendRoomMessage()
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{
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UNIMPLEMENTED_FUNC(sceNpMatchingInt);
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return CELL_OK;
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}
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DECLARE(ppu_module_manager::sceNpMatchingInt)("sceNpMatchingInt", []()
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{
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REG_FUNC(sceNpMatchingInt, sceNpMatchingGetRoomMemberList);
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REG_FUNC(sceNpMatchingInt, sceNpMatchingJoinRoomGUI);
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REG_FUNC(sceNpMatchingInt, sceNpMatchingGetRoomListGUI);
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REG_FUNC(sceNpMatchingInt, sceNpMatchingSendRoomMessage);
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});
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@ -244,6 +244,7 @@ static void ppu_initialize_modules(const std::shared_ptr<ppu_linkage_info>& link
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&ppu_module_manager::sceNp2,
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&ppu_module_manager::sceNpClans,
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&ppu_module_manager::sceNpCommerce2,
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&ppu_module_manager::sceNpMatchingInt,
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&ppu_module_manager::sceNpSns,
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&ppu_module_manager::sceNpTrophy,
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&ppu_module_manager::sceNpTus,
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@ -255,6 +255,7 @@ public:
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static const ppu_static_module sceNp2;
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static const ppu_static_module sceNpClans;
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static const ppu_static_module sceNpCommerce2;
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static const ppu_static_module sceNpMatchingInt;
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static const ppu_static_module sceNpSns;
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static const ppu_static_module sceNpTrophy;
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static const ppu_static_module sceNpTus;
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@ -250,6 +250,7 @@
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<ClCompile Include="Emu\Cell\Modules\sceNp2.cpp" />
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<ClCompile Include="Emu\Cell\Modules\sceNpClans.cpp" />
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<ClCompile Include="Emu\Cell\Modules\sceNpCommerce2.cpp" />
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<ClCompile Include="Emu\Cell\Modules\sceNpMatchingInt.cpp" />
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<ClCompile Include="Emu\Cell\Modules\sceNpSns.cpp" />
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<ClCompile Include="Emu\Cell\Modules\sceNpTrophy.cpp" />
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<ClCompile Include="Emu\Cell\Modules\sceNpTus.cpp" />
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@ -587,6 +587,9 @@
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<ClCompile Include="Emu\Cell\Modules\sceNpCommerce2.cpp">
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<Filter>Emu\Cell\Modules</Filter>
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</ClCompile>
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<ClCompile Include="Emu\Cell\Modules\sceNpMatchingInt.cpp">
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<Filter>Emu\Cell\Modules</Filter>
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</ClCompile>
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<ClCompile Include="Emu\Cell\Modules\sceNpSns.cpp">
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<Filter>Emu\Cell\Modules</Filter>
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</ClCompile>
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@ -934,12 +937,12 @@
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</ClCompile>
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<ClCompile Include="Emu\Cell\lv2\sys_net.cpp">
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<Filter>Emu\Cell\lv2</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="Emu\Io\PadHandler.cpp">
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<Filter>Emu\Io</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="Emu\RSX\overlays.cpp">
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<Filter>Emu\GPU\RSX</Filter>
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<Filter>Emu\GPU\RSX</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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