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OpenGL renderer: Proper clipping implementation
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parent
8fd3064905
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cbf880fb71
@ -215,13 +215,42 @@ void GLGSRender::begin()
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u8 clip_plane_4 = (clip_plane_control >> 16) & 0xf;
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u8 clip_plane_4 = (clip_plane_control >> 16) & 0xf;
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u8 clip_plane_5 = (clip_plane_control >> 20) & 0xf;
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u8 clip_plane_5 = (clip_plane_control >> 20) & 0xf;
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//TODO
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auto set_clip_plane_control = [&](int index, u8 control)
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if (__glcheck enable(clip_plane_0, GL_CLIP_DISTANCE0)) {}
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{
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if (__glcheck enable(clip_plane_1, GL_CLIP_DISTANCE1)) {}
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int value = 0;
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if (__glcheck enable(clip_plane_2, GL_CLIP_DISTANCE2)) {}
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int location;
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if (__glcheck enable(clip_plane_3, GL_CLIP_DISTANCE3)) {}
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if (m_program->uniforms.has_location("uc_m" + std::to_string(index), &location))
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if (__glcheck enable(clip_plane_4, GL_CLIP_DISTANCE4)) {}
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{
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if (__glcheck enable(clip_plane_5, GL_CLIP_DISTANCE5)) {}
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switch (control)
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{
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default:
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LOG_ERROR(RSX, "bad clip plane control (0x%x)", control);
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case CELL_GCM_USER_CLIP_PLANE_DISABLE:
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value = 0;
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break;
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case CELL_GCM_USER_CLIP_PLANE_ENABLE_GE:
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value = 1;
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break;
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case CELL_GCM_USER_CLIP_PLANE_ENABLE_LT:
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value = -1;
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break;
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}
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__glcheck m_program->uniforms[location] = value;
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}
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__glcheck enable(value, GL_CLIP_DISTANCE0 + index);
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};
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set_clip_plane_control(0, clip_plane_0);
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set_clip_plane_control(1, clip_plane_1);
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set_clip_plane_control(2, clip_plane_2);
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set_clip_plane_control(3, clip_plane_3);
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set_clip_plane_control(4, clip_plane_4);
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set_clip_plane_control(5, clip_plane_5);
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__glcheck enable(rsx::method_registers[NV4097_SET_POLY_OFFSET_FILL_ENABLE], GL_POLYGON_OFFSET_FILL);
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__glcheck enable(rsx::method_registers[NV4097_SET_POLY_OFFSET_FILL_ENABLE], GL_POLYGON_OFFSET_FILL);
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