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SPU
LQX Hack removed, Critical Section for m_status removed.
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parent
1ab5ef9dd7
commit
ca13d4f2ef
@ -393,12 +393,6 @@ private:
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{
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u32 a = CPU.GPR[ra]._u32[3], b = CPU.GPR[rb]._u32[3];
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if(b & 0xf)
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{
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ConLog.Warning("LQX HACK (a[0x%x] + b[0x%x(0x%x)])", a, b << 3, b);
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b <<= 3;
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}
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u32 lsa = (a + b) & 0x3fff0;
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if(!CPU.IsGoodLSA(lsa))
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@ -288,12 +288,12 @@ public:
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private:
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union _CRT_ALIGN(8) {
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struct {
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u32 m_index;
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volatile u32 m_index;
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u32 m_value[max_count];
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};
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u64 m_indval;
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volatile u64 m_indval;
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};
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long m_lock;
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volatile long m_lock;
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public:
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@ -577,12 +577,12 @@ public:
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{
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case SPU_WrOutIntrMbox:
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ConLog.Warning("%s: %s = 0x%x", __FUNCTION__, spu_ch_name[ch], v);
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if (!SPU.OutIntr_Mbox.Push(v)) do _mm_pause(); while (!SPU.OutIntr_Mbox.Push(v) && !Emu.IsStopped());
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while (!SPU.OutIntr_Mbox.Push(v) && !Emu.IsStopped()) Sleep(1);
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break;
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case SPU_WrOutMbox:
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ConLog.Warning("%s: %s = 0x%x", __FUNCTION__, spu_ch_name[ch], v);
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if (!SPU.Out_MBox.Push(v)) do _mm_pause(); while (!SPU.Out_MBox.Push(v) && !Emu.IsStopped());
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while (!SPU.Out_MBox.Push(v) && !Emu.IsStopped()) Sleep(1);
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break;
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case MFC_WrTagMask:
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@ -634,22 +634,22 @@ public:
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switch(ch)
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{
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case SPU_RdInMbox:
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if (!SPU.In_MBox.Pop(v)) do _mm_pause(); while (!SPU.In_MBox.Pop(v) && !Emu.IsStopped());
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while (!SPU.In_MBox.Pop(v) && !Emu.IsStopped()) Sleep(1);
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ConLog.Warning("%s: 0x%x = %s", __FUNCTION__, v, spu_ch_name[ch]);
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break;
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case MFC_RdTagStat:
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if (!Prxy.TagStatus.Pop(v)) do _mm_pause(); while (!Prxy.TagStatus.Pop(v) && !Emu.IsStopped());
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while (!Prxy.TagStatus.Pop(v) && !Emu.IsStopped()) Sleep(1);
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//ConLog.Warning("%s: 0x%x = %s", __FUNCTION__, v, spu_ch_name[ch]);
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break;
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case SPU_RdSigNotify1:
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if (!SPU.SNR[0].Pop(v)) do _mm_pause(); while (!SPU.SNR[0].Pop(v) && !Emu.IsStopped());
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while (!SPU.SNR[0].Pop(v) && !Emu.IsStopped()) Sleep(1);
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//ConLog.Warning("%s: 0x%x = %s", __FUNCTION__, v, spu_ch_name[ch]);
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break;
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case SPU_RdSigNotify2:
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if (!SPU.SNR[1].Pop(v)) do _mm_pause(); while (!SPU.SNR[1].Pop(v) && !Emu.IsStopped());
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while (!SPU.SNR[1].Pop(v) && !Emu.IsStopped()) Sleep(1);
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//ConLog.Warning("%s: 0x%x = %s", __FUNCTION__, v, spu_ch_name[ch]);
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break;
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@ -354,7 +354,6 @@ void Emulator::Load()
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thread.Run();
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wxCriticalSectionLocker lock(m_cs_status);
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m_status = Ready;
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#ifndef QT_UI
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wxGetApp().SendDbgCommand(DID_READY_EMU);
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@ -379,7 +378,6 @@ void Emulator::Run()
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wxGetApp().SendDbgCommand(DID_START_EMU);
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#endif
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wxCriticalSectionLocker lock(m_cs_status);
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//ConLog.Write("run...");
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m_status = Running;
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@ -403,7 +401,6 @@ void Emulator::Pause()
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wxGetApp().SendDbgCommand(DID_PAUSE_EMU);
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#endif
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wxCriticalSectionLocker lock(m_cs_status);
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m_status = Paused;
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#ifndef QT_UI
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wxGetApp().SendDbgCommand(DID_PAUSED_EMU);
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@ -418,7 +415,6 @@ void Emulator::Resume()
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wxGetApp().SendDbgCommand(DID_RESUME_EMU);
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#endif
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wxCriticalSectionLocker lock(m_cs_status);
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m_status = Running;
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CheckStatus();
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@ -436,10 +432,7 @@ void Emulator::Stop()
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#ifndef QT_UI
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wxGetApp().SendDbgCommand(DID_STOP_EMU);
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#endif
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{
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wxCriticalSectionLocker lock(m_cs_status);
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m_status = Stopped;
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}
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m_status = Stopped;
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m_rsx_callback = 0;
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@ -1,5 +1,6 @@
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#pragma once
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#include <atomic>
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#include "Gui/MemoryViewer.h"
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#include "Emu/CPU/CPUThreadManager.h"
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#include "Emu/Io/Pad.h"
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@ -64,9 +65,8 @@ class Emulator
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InterpreterDisAsm,
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Interpreter,
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};
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mutable wxCriticalSection m_cs_status;
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Status m_status;
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volatile uint m_status;
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uint m_mode;
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u32 m_rsx_callback;
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@ -159,10 +159,10 @@ public:
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void SavePoints(const std::string& path);
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void LoadPoints(const std::string& path);
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__forceinline bool IsRunning() const { wxCriticalSectionLocker lock(m_cs_status); return m_status == Running; }
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__forceinline bool IsPaused() const { wxCriticalSectionLocker lock(m_cs_status); return m_status == Paused; }
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__forceinline bool IsStopped() const { wxCriticalSectionLocker lock(m_cs_status); return m_status == Stopped; }
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__forceinline bool IsReady() const { wxCriticalSectionLocker lock(m_cs_status); return m_status == Ready; }
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__forceinline bool IsRunning() const { return m_status == Running; }
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__forceinline bool IsPaused() const { return m_status == Paused; }
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__forceinline bool IsStopped() const { return m_status == Stopped; }
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__forceinline bool IsReady() const { return m_status == Ready; }
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};
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extern Emulator Emu;
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