vulkan: Use non-blocking list of lists (WIP)

whitespace fix only

facepalm
This commit is contained in:
kd-11 2017-04-22 21:30:16 +03:00
parent b78c6f7127
commit c7db322873
4 changed files with 262 additions and 106 deletions

View File

@ -492,7 +492,14 @@ VKGSRender::VKGSRender() : GSRender(frame_type::Vulkan)
//create command buffer...
m_command_buffer_pool.create((*m_device));
m_command_buffer.create(m_command_buffer_pool);
for (auto &cb : m_primary_cb_list)
{
cb.create(m_command_buffer_pool);
cb.init_fence(*m_device);
}
m_current_command_buffer = &m_primary_cb_list[0];
//Create secondar command_buffer for parallel operations
m_secondary_command_buffer_pool.create((*m_device));
@ -502,14 +509,14 @@ VKGSRender::VKGSRender() : GSRender(frame_type::Vulkan)
for (u32 i = 0; i < m_swap_chain->get_swap_image_count(); ++i)
{
vk::change_image_layout(m_command_buffer, m_swap_chain->get_swap_chain_image(i),
vk::change_image_layout(*m_current_command_buffer, m_swap_chain->get_swap_chain_image(i),
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL,
vk::get_image_subresource_range(0, 0, 1, 1, VK_IMAGE_ASPECT_COLOR_BIT));
VkClearColorValue clear_color{};
auto range = vk::get_image_subresource_range(0, 0, 1, 1, VK_IMAGE_ASPECT_COLOR_BIT);
vkCmdClearColorImage(m_command_buffer, m_swap_chain->get_swap_chain_image(i), VK_IMAGE_LAYOUT_GENERAL, &clear_color, 1, &range);
vk::change_image_layout(m_command_buffer, m_swap_chain->get_swap_chain_image(i),
vkCmdClearColorImage(*m_current_command_buffer, m_swap_chain->get_swap_chain_image(i), VK_IMAGE_LAYOUT_GENERAL, &clear_color, 1, &range);
vk::change_image_layout(*m_current_command_buffer, m_swap_chain->get_swap_chain_image(i),
VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
vk::get_image_subresource_range(0, 0, 1, 1, VK_IMAGE_ASPECT_COLOR_BIT));
@ -544,8 +551,6 @@ VKGSRender::VKGSRender() : GSRender(frame_type::Vulkan)
VkFenceCreateInfo fence_info = {};
fence_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
CHECK_RESULT(vkCreateFence(*m_device, &fence_info, nullptr, &m_submit_fence));
VkSemaphoreCreateInfo semaphore_info = {};
semaphore_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
@ -577,12 +582,6 @@ VKGSRender::~VKGSRender()
m_present_semaphore = nullptr;
}
if (m_submit_fence)
{
vkDestroyFence(*m_device, m_submit_fence, nullptr);
m_submit_fence = nullptr;
}
//Shaders
m_prog_buffer.clear();
@ -622,7 +621,9 @@ VKGSRender::~VKGSRender()
descriptor_pool.destroy();
//Command buffer
m_command_buffer.destroy();
for (auto &cb : m_primary_cb_list)
cb.destroy();
m_command_buffer_pool.destroy();
m_secondary_command_buffer.destroy();
@ -644,6 +645,12 @@ bool VKGSRender::on_access_violation(u32 address, bool is_writing)
if (!m_texture_cache.address_is_flushable(address))
return false;
if (m_last_flushable_cb >= 0)
{
if (m_primary_cb_list[m_last_flushable_cb].pending)
m_primary_cb_list[m_last_flushable_cb].wait();
}
if (std::this_thread::get_id() != rsx_thread)
{
//TODO: Guard this when the renderer is flushing the command queue, might deadlock otherwise
@ -676,15 +683,11 @@ void VKGSRender::begin()
{
std::chrono::time_point<steady_clock> submit_start = steady_clock::now();
close_and_submit_command_buffer({}, m_submit_fence);
CHECK_RESULT(vkWaitForFences((*m_device), 1, &m_submit_fence, VK_TRUE, ~0ULL));
vkResetDescriptorPool(*m_device, descriptor_pool, 0);
CHECK_RESULT(vkResetFences(*m_device, 1, &m_submit_fence));
CHECK_RESULT(vkResetCommandPool(*m_device, m_command_buffer_pool, 0));
open_command_buffer();
flush_command_queue(true);
CHECK_RESULT(vkResetDescriptorPool(*m_device, descriptor_pool, 0));
m_used_descriptors = 0;
m_uniform_buffer_ring_info.m_get_pos = m_uniform_buffer_ring_info.get_current_put_pos_minus_one();
m_index_buffer_ring_info.m_get_pos = m_index_buffer_ring_info.get_current_put_pos_minus_one();
m_attrib_ring_info.m_get_pos = m_attrib_ring_info.get_current_put_pos_minus_one();
@ -711,7 +714,7 @@ void VKGSRender::begin()
float actual_line_width = rsx::method_registers.line_width();
vkCmdSetLineWidth(m_command_buffer, actual_line_width);
vkCmdSetLineWidth(*m_current_command_buffer, actual_line_width);
//TODO: Set up other render-state parameters into the program pipeline
@ -750,7 +753,7 @@ void VKGSRender::end()
continue;
}
vk::image_view *texture0 = m_texture_cache.upload_texture(m_command_buffer, rsx::method_registers.fragment_textures[i], m_rtts, m_memory_type_mapping, m_texture_upload_buffer_ring_info, m_texture_upload_buffer_ring_info.heap.get());
vk::image_view *texture0 = m_texture_cache.upload_texture(*m_current_command_buffer, rsx::method_registers.fragment_textures[i], m_rtts, m_memory_type_mapping, m_texture_upload_buffer_ring_info, m_texture_upload_buffer_ring_info.heap.get());
if (!texture0)
{
@ -799,7 +802,7 @@ void VKGSRender::end()
continue;
}
vk::image_view *texture0 = m_texture_cache.upload_texture(m_command_buffer, rsx::method_registers.vertex_textures[i], m_rtts, m_memory_type_mapping, m_texture_upload_buffer_ring_info, m_texture_upload_buffer_ring_info.heap.get());
vk::image_view *texture0 = m_texture_cache.upload_texture(*m_current_command_buffer, rsx::method_registers.vertex_textures[i], m_rtts, m_memory_type_mapping, m_texture_upload_buffer_ring_info, m_texture_upload_buffer_ring_info.heap.get());
if (!texture0)
{
@ -832,20 +835,20 @@ void VKGSRender::end()
rp_begin.renderArea.extent.width = m_framebuffer_to_clean.back()->width();
rp_begin.renderArea.extent.height = m_framebuffer_to_clean.back()->height();
vkCmdBeginRenderPass(m_command_buffer, &rp_begin, VK_SUBPASS_CONTENTS_INLINE);
vkCmdBeginRenderPass(*m_current_command_buffer, &rp_begin, VK_SUBPASS_CONTENTS_INLINE);
auto upload_info = upload_vertex_data();
std::chrono::time_point<steady_clock> vertex_end = steady_clock::now();
m_vertex_upload_time += std::chrono::duration_cast<std::chrono::microseconds>(vertex_end - textures_end).count();
vkCmdBindPipeline(m_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, m_program->pipeline);
vkCmdBindDescriptorSets(m_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1, &descriptor_sets, 0, nullptr);
vkCmdBindPipeline(*m_current_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, m_program->pipeline);
vkCmdBindDescriptorSets(*m_current_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1, &descriptor_sets, 0, nullptr);
std::optional<std::tuple<VkDeviceSize, VkIndexType> > index_info = std::get<2>(upload_info);
if (!index_info)
vkCmdDraw(m_command_buffer, std::get<1>(upload_info), 1, 0, 0);
vkCmdDraw(*m_current_command_buffer, std::get<1>(upload_info), 1, 0, 0);
else
{
VkIndexType index_type;
@ -854,11 +857,11 @@ void VKGSRender::end()
std::tie(offset, index_type) = index_info.value();
vkCmdBindIndexBuffer(m_command_buffer, m_index_buffer_ring_info.heap->value, offset, index_type);
vkCmdDrawIndexed(m_command_buffer, index_count, 1, 0, 0, 0);
vkCmdBindIndexBuffer(*m_current_command_buffer, m_index_buffer_ring_info.heap->value, offset, index_type);
vkCmdDrawIndexed(*m_current_command_buffer, index_count, 1, 0, 0, 0);
}
vkCmdEndRenderPass(m_command_buffer);
vkCmdEndRenderPass(*m_current_command_buffer);
std::chrono::time_point<steady_clock> draw_end = steady_clock::now();
m_draw_time += std::chrono::duration_cast<std::chrono::microseconds>(draw_end - vertex_end).count();
@ -884,7 +887,7 @@ void VKGSRender::set_viewport()
viewport.minDepth = 0.f;
viewport.maxDepth = 1.f;
vkCmdSetViewport(m_command_buffer, 0, 1, &viewport);
vkCmdSetViewport(*m_current_command_buffer, 0, 1, &viewport);
VkRect2D scissor = {};
scissor.extent.height = scissor_h;
@ -892,7 +895,7 @@ void VKGSRender::set_viewport()
scissor.offset.x = scissor_x;
scissor.offset.y = scissor_y;
vkCmdSetScissor(m_command_buffer, 0, 1, &scissor);
vkCmdSetScissor(*m_current_command_buffer, 0, 1, &scissor);
}
void VKGSRender::on_init_thread()
@ -1010,11 +1013,11 @@ void VKGSRender::clear_surface(u32 mask)
rp_begin.renderArea.extent.width = m_framebuffer_to_clean.back()->width();
rp_begin.renderArea.extent.height = m_framebuffer_to_clean.back()->height();
vkCmdBeginRenderPass(m_command_buffer, &rp_begin, VK_SUBPASS_CONTENTS_INLINE);
vkCmdBeginRenderPass(*m_current_command_buffer, &rp_begin, VK_SUBPASS_CONTENTS_INLINE);
vkCmdClearAttachments(m_command_buffer, clear_descriptors.size(), clear_descriptors.data(), clear_regions.size(), clear_regions.data());
vkCmdClearAttachments(*m_current_command_buffer, clear_descriptors.size(), clear_descriptors.data(), clear_regions.size(), clear_regions.data());
vkCmdEndRenderPass(m_command_buffer);
vkCmdEndRenderPass(*m_current_command_buffer);
}
void VKGSRender::sync_at_semaphore_release()
@ -1042,7 +1045,7 @@ void VKGSRender::copy_render_targets_to_dma_location()
continue;
m_texture_cache.flush_memory_to_cache(m_surface_info[index].address, m_surface_info[index].pitch * m_surface_info[index].height,
m_command_buffer, m_memory_type_mapping, m_swap_chain->get_present_queue());
*m_current_command_buffer, m_memory_type_mapping, m_swap_chain->get_present_queue());
}
}
@ -1051,30 +1054,122 @@ void VKGSRender::copy_render_targets_to_dma_location()
if (m_depth_surface_info.pitch)
{
m_texture_cache.flush_memory_to_cache(m_depth_surface_info.address, m_depth_surface_info.pitch * m_depth_surface_info.height,
m_command_buffer, m_memory_type_mapping, m_swap_chain->get_present_queue());
*m_current_command_buffer, m_memory_type_mapping, m_swap_chain->get_present_queue());
}
}
close_and_submit_command_buffer({}, m_submit_fence);
CHECK_RESULT(vkWaitForFences((*m_device), 1, &m_submit_fence, VK_TRUE, ~0ULL));
m_last_flushable_cb = m_current_cb_index;
flush_command_queue();
m_flush_draw_buffers = false;
}
void VKGSRender::flush_command_queue(bool hard_sync)
{
close_and_submit_command_buffer({}, m_current_command_buffer->submit_fence);
if (hard_sync)
{
m_current_command_buffer->pending = true;
m_current_command_buffer->wait();
//swap handler checks the pending flag, so call it here
process_swap_request();
//Clear all command buffer statuses
for (auto &cb : m_primary_cb_list)
cb.poke();
}
else
{
//Mark this queue as pending
m_current_command_buffer->pending = true;
//Grab next cb in line and make it usable
m_current_cb_index = (m_current_cb_index + 1) % VK_MAX_ASYNC_CB_COUNT;
m_current_command_buffer = &m_primary_cb_list[m_current_cb_index];
m_current_command_buffer->reset();
}
CHECK_RESULT(vkResetFences(*m_device, 1, &m_submit_fence));
CHECK_RESULT(vkResetCommandPool(*m_device, m_command_buffer_pool, 0));
open_command_buffer();
}
void VKGSRender::queue_swap_request()
{
//buffer the swap request and return
if (m_swap_command_buffer && m_swap_command_buffer->pending)
{
//Its probable that no actual drawing took place
process_swap_request();
}
m_swap_command_buffer = m_current_command_buffer;
close_and_submit_command_buffer({ m_present_semaphore }, m_current_command_buffer->submit_fence);
//Grab next cb in line and make it usable
m_current_cb_index = (m_current_cb_index + 1) % VK_MAX_ASYNC_CB_COUNT;
m_current_command_buffer = &m_primary_cb_list[m_current_cb_index];
m_current_command_buffer->reset();
m_swap_command_buffer->pending = true;
open_command_buffer();
}
void VKGSRender::process_swap_request()
{
if (!m_swap_command_buffer)
return;
if (m_swap_command_buffer->pending)
{
//Perform hard swap here
m_swap_command_buffer->wait();
VkSwapchainKHR swap_chain = (VkSwapchainKHR)(*m_swap_chain);
VkPresentInfoKHR present = {};
present.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
present.pNext = nullptr;
present.swapchainCount = 1;
present.pSwapchains = &swap_chain;
present.pImageIndices = &m_current_present_image;
CHECK_RESULT(m_swap_chain->queuePresentKHR(m_swap_chain->get_present_queue(), &present));
}
else
fmt::throw_exception("How can a process be set without a pending flag?");
//Clean up all the resources from the last frame
//Feed back damaged resources to the main texture cache for management...
//m_texture_cache.merge_dirty_textures(m_rtts.invalidated_resources);
m_rtts.invalidated_resources.clear();
m_texture_cache.flush();
m_buffer_view_to_clean.clear();
m_sampler_to_clean.clear();
m_framebuffer_to_clean.clear();
if (g_cfg_rsx_overlay)
{
m_text_writer->reset_descriptors();
}
m_swap_command_buffer = nullptr;
}
void VKGSRender::do_local_task()
{
if (m_flush_commands)
{
close_and_submit_command_buffer({}, m_submit_fence);
CHECK_RESULT(vkWaitForFences((*m_device), 1, &m_submit_fence, VK_TRUE, ~0ULL));
CHECK_RESULT(vkResetFences(*m_device, 1, &m_submit_fence));
CHECK_RESULT(vkResetCommandPool(*m_device, m_command_buffer_pool, 0));
open_command_buffer();
//WARNING: This is a hard sync, expect horrendous performance
//Need to process this a little better!
//TODO: Link cb with draw buffer and wait for that specific cb based on address
LOG_ERROR(RSX, "Hard sync point is to be processed. Performance warning");
flush_command_queue(true);
m_flush_commands = false;
m_flush_draw_buffers = false;
while (m_queued_threads);
}
}
@ -1329,6 +1424,9 @@ static const u32 mr_color_pitch[rsx::limits::color_buffers_count] =
void VKGSRender::init_buffers(bool skip_reading)
{
//Clear any pending swap requests
process_swap_request();
prepare_rtts();
if (!skip_reading)
@ -1349,9 +1447,9 @@ void VKGSRender::write_buffers()
void VKGSRender::close_and_submit_command_buffer(const std::vector<VkSemaphore> &semaphores, VkFence fence, VkPipelineStageFlags pipeline_stage_flags)
{
CHECK_RESULT(vkEndCommandBuffer(m_command_buffer));
CHECK_RESULT(vkEndCommandBuffer(*m_current_command_buffer));
VkCommandBuffer cmd = m_command_buffer;
VkCommandBuffer cmd = *m_current_command_buffer;
VkSubmitInfo infos = {};
infos.commandBufferCount = 1;
@ -1373,7 +1471,7 @@ void VKGSRender::open_command_buffer()
begin_infos.pInheritanceInfo = &inheritance_info;
begin_infos.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
begin_infos.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
CHECK_RESULT(vkBeginCommandBuffer(m_command_buffer, &begin_infos));
CHECK_RESULT(vkBeginCommandBuffer(*m_current_command_buffer, &begin_infos));
}
@ -1397,12 +1495,12 @@ void VKGSRender::prepare_rtts()
const u32 surface_pitchs[] = { rsx::method_registers.surface_a_pitch(), rsx::method_registers.surface_b_pitch(),
rsx::method_registers.surface_c_pitch(), rsx::method_registers.surface_d_pitch() };
m_rtts.prepare_render_target(&m_command_buffer,
m_rtts.prepare_render_target(&*m_current_command_buffer,
rsx::method_registers.surface_color(), rsx::method_registers.surface_depth_fmt(),
clip_width, clip_height,
rsx::method_registers.surface_color_target(),
surface_addresses, zeta_address,
(*m_device), &m_command_buffer, m_optimal_tiling_supported_formats, m_memory_type_mapping);
(*m_device), &*m_current_command_buffer, m_optimal_tiling_supported_formats, m_memory_type_mapping);
//Reset framebuffer information
for (u8 i = 0; i < rsx::limits::color_buffers_count; ++i)
@ -1513,6 +1611,8 @@ void VKGSRender::flip(int buffer)
std::chrono::time_point<steady_clock> flip_start = steady_clock::now();
process_swap_request();
if (!resize_screen)
{
u32 buffer_width = gcm_buffers[buffer].width;
@ -1545,8 +1645,6 @@ void VKGSRender::flip(int buffer)
aspect_ratio.size = new_size;
VkSwapchainKHR swap_chain = (VkSwapchainKHR)(*m_swap_chain);
//Prepare surface for new frame
CHECK_RESULT(vkAcquireNextImageKHR((*m_device), (*m_swap_chain), 0, m_present_semaphore, VK_NULL_HANDLE, &m_current_present_image));
@ -1561,7 +1659,7 @@ void VKGSRender::flip(int buffer)
VkImage target_image = m_swap_chain->get_swap_chain_image(m_current_present_image);
if (image_to_flip)
{
vk::copy_scaled_image(m_command_buffer, image_to_flip, target_image, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
vk::copy_scaled_image(*m_current_command_buffer, image_to_flip, target_image, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
0, 0, buffer_width, buffer_height, aspect_ratio.x, aspect_ratio.y, aspect_ratio.width, aspect_ratio.height, 1, VK_IMAGE_ASPECT_COLOR_BIT);
}
else
@ -1569,9 +1667,9 @@ void VKGSRender::flip(int buffer)
//No draw call was issued!
VkImageSubresourceRange range = vk::get_image_subresource_range(0, 0, 1, 1, VK_IMAGE_ASPECT_COLOR_BIT);
VkClearColorValue clear_black = { 0 };
vk::change_image_layout(m_command_buffer, m_swap_chain->get_swap_chain_image(m_current_present_image), VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, VK_IMAGE_LAYOUT_GENERAL, range);
vkCmdClearColorImage(m_command_buffer, m_swap_chain->get_swap_chain_image(m_current_present_image), VK_IMAGE_LAYOUT_GENERAL, &clear_black, 1, &range);
vk::change_image_layout(m_command_buffer, m_swap_chain->get_swap_chain_image(m_current_present_image), VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, range);
vk::change_image_layout(*m_current_command_buffer, m_swap_chain->get_swap_chain_image(m_current_present_image), VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, VK_IMAGE_LAYOUT_GENERAL, range);
vkCmdClearColorImage(*m_current_command_buffer, m_swap_chain->get_swap_chain_image(m_current_present_image), VK_IMAGE_LAYOUT_GENERAL, &clear_black, 1, &range);
vk::change_image_layout(*m_current_command_buffer, m_swap_chain->get_swap_chain_image(m_current_present_image), VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, range);
}
std::unique_ptr<vk::framebuffer> direct_fbo;
@ -1591,7 +1689,7 @@ void VKGSRender::flip(int buffer)
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
barrier.subresourceRange = subres;
vkCmdPipelineBarrier(m_command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1, &barrier);
vkCmdPipelineBarrier(*m_current_command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_DEPENDENCY_BY_REGION_BIT, 0, nullptr, 0, nullptr, 1, &barrier);
size_t idx = vk::get_render_pass_location(m_swap_chain->get_surface_format(), VK_FORMAT_UNDEFINED, 1);
VkRenderPass single_target_pass = m_render_passes[idx];
@ -1599,26 +1697,17 @@ void VKGSRender::flip(int buffer)
swap_image_view.push_back(std::make_unique<vk::image_view>(*m_device, target_image, VK_IMAGE_VIEW_TYPE_2D, m_swap_chain->get_surface_format(), vk::default_component_map(), subres));
direct_fbo.reset(new vk::framebuffer(*m_device, single_target_pass, m_client_width, m_client_height, std::move(swap_image_view)));
m_text_writer->print_text(m_command_buffer, *direct_fbo, 0, 0, direct_fbo->width(), direct_fbo->height(), "draw calls: " + std::to_string(m_draw_calls));
m_text_writer->print_text(m_command_buffer, *direct_fbo, 0, 18, direct_fbo->width(), direct_fbo->height(), "draw call setup: " + std::to_string(m_setup_time) + "us");
m_text_writer->print_text(m_command_buffer, *direct_fbo, 0, 36, direct_fbo->width(), direct_fbo->height(), "vertex upload time: " + std::to_string(m_vertex_upload_time) + "us");
m_text_writer->print_text(m_command_buffer, *direct_fbo, 0, 54, direct_fbo->width(), direct_fbo->height(), "texture upload time: " + std::to_string(m_textures_upload_time) + "us");
m_text_writer->print_text(m_command_buffer, *direct_fbo, 0, 72, direct_fbo->width(), direct_fbo->height(), "draw call execution: " + std::to_string(m_draw_time) + "us");
m_text_writer->print_text(m_command_buffer, *direct_fbo, 0, 90, direct_fbo->width(), direct_fbo->height(), "submit and flip: " + std::to_string(m_flip_time) + "us");
m_text_writer->print_text(*m_current_command_buffer, *direct_fbo, 0, 0, direct_fbo->width(), direct_fbo->height(), "draw calls: " + std::to_string(m_draw_calls));
m_text_writer->print_text(*m_current_command_buffer, *direct_fbo, 0, 18, direct_fbo->width(), direct_fbo->height(), "draw call setup: " + std::to_string(m_setup_time) + "us");
m_text_writer->print_text(*m_current_command_buffer, *direct_fbo, 0, 36, direct_fbo->width(), direct_fbo->height(), "vertex upload time: " + std::to_string(m_vertex_upload_time) + "us");
m_text_writer->print_text(*m_current_command_buffer, *direct_fbo, 0, 54, direct_fbo->width(), direct_fbo->height(), "texture upload time: " + std::to_string(m_textures_upload_time) + "us");
m_text_writer->print_text(*m_current_command_buffer, *direct_fbo, 0, 72, direct_fbo->width(), direct_fbo->height(), "draw call execution: " + std::to_string(m_draw_time) + "us");
m_text_writer->print_text(*m_current_command_buffer, *direct_fbo, 0, 90, direct_fbo->width(), direct_fbo->height(), "submit and flip: " + std::to_string(m_flip_time) + "us");
vk::change_image_layout(m_command_buffer, target_image, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, subres);
vk::change_image_layout(*m_current_command_buffer, target_image, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, subres);
}
close_and_submit_command_buffer({ m_present_semaphore }, m_submit_fence);
CHECK_RESULT(vkWaitForFences((*m_device), 1, &m_submit_fence, VK_TRUE, ~0ULL));
VkPresentInfoKHR present = {};
present.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
present.pNext = nullptr;
present.swapchainCount = 1;
present.pSwapchains = &swap_chain;
present.pImageIndices = &m_current_present_image;
CHECK_RESULT(m_swap_chain->queuePresentKHR(m_swap_chain->get_present_queue(), &present));
queue_swap_request();
}
else
{
@ -1628,7 +1717,8 @@ void VKGSRender::flip(int buffer)
* and there are no explicit methods to ensure that the presentation engine is not using the images at all.
*/
CHECK_RESULT(vkEndCommandBuffer(m_command_buffer));
//NOTE: This operation will create a hard sync point
CHECK_RESULT(vkEndCommandBuffer(*m_current_command_buffer));
//Will have to block until rendering is completed
VkFence resize_fence = VK_NULL_HANDLE;
@ -1662,19 +1752,19 @@ void VKGSRender::flip(int buffer)
m_swap_chain->init_swapchain(m_client_width, m_client_height);
//Prepare new swapchain images for use
CHECK_RESULT(vkResetCommandPool(*m_device, m_command_buffer_pool, 0));
m_current_command_buffer->reset();
open_command_buffer();
for (u32 i = 0; i < m_swap_chain->get_swap_image_count(); ++i)
{
vk::change_image_layout(m_command_buffer, m_swap_chain->get_swap_chain_image(i),
vk::change_image_layout(*m_current_command_buffer, m_swap_chain->get_swap_chain_image(i),
VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL,
vk::get_image_subresource_range(0, 0, 1, 1, VK_IMAGE_ASPECT_COLOR_BIT));
VkClearColorValue clear_color{};
auto range = vk::get_image_subresource_range(0, 0, 1, 1, VK_IMAGE_ASPECT_COLOR_BIT);
vkCmdClearColorImage(m_command_buffer, m_swap_chain->get_swap_chain_image(i), VK_IMAGE_LAYOUT_GENERAL, &clear_color, 1, &range);
vk::change_image_layout(m_command_buffer, m_swap_chain->get_swap_chain_image(i),
vkCmdClearColorImage(*m_current_command_buffer, m_swap_chain->get_swap_chain_image(i), VK_IMAGE_LAYOUT_GENERAL, &clear_color, 1, &range);
vk::change_image_layout(*m_current_command_buffer, m_swap_chain->get_swap_chain_image(i),
VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
vk::get_image_subresource_range(0, 0, 1, 1, VK_IMAGE_ASPECT_COLOR_BIT));
}
@ -1683,6 +1773,13 @@ void VKGSRender::flip(int buffer)
close_and_submit_command_buffer({}, resize_fence);
CHECK_RESULT(vkWaitForFences((*m_device), 1, &resize_fence, VK_TRUE, UINT64_MAX));
vkDestroyFence((*m_device), resize_fence, nullptr);
m_current_command_buffer->reset();
open_command_buffer();
//Do cleanup
m_swap_command_buffer = m_current_command_buffer;
process_swap_request();
}
std::chrono::time_point<steady_clock> flip_end = steady_clock::now();
@ -1693,30 +1790,12 @@ void VKGSRender::flip(int buffer)
m_attrib_ring_info.m_get_pos = m_attrib_ring_info.get_current_put_pos_minus_one();
m_texture_upload_buffer_ring_info.m_get_pos = m_texture_upload_buffer_ring_info.get_current_put_pos_minus_one();
//Feed back damaged resources to the main texture cache for management...
// m_texture_cache.merge_dirty_textures(m_rtts.invalidated_resources);
m_rtts.invalidated_resources.clear();
m_texture_cache.flush();
m_buffer_view_to_clean.clear();
m_sampler_to_clean.clear();
m_framebuffer_to_clean.clear();
if (g_cfg_rsx_overlay)
{
m_text_writer->reset_descriptors();
}
vkResetDescriptorPool(*m_device, descriptor_pool, 0);
CHECK_RESULT(vkResetFences(*m_device, 1, &m_submit_fence));
CHECK_RESULT(vkResetCommandPool(*m_device, m_command_buffer_pool, 0));
open_command_buffer();
//Resource destruction is handled within the real swap handler
m_draw_calls = 0;
m_draw_time = 0;
m_setup_time = 0;
m_vertex_upload_time = 0;
m_textures_upload_time = 0;
m_used_descriptors = 0;
m_frame->flip(m_context);
}

View File

@ -15,6 +15,74 @@
#pragma comment(lib, "VKstatic.1.lib")
#define VK_MAX_ASYNC_CB_COUNT 64
struct command_buffer_chunk: public vk::command_buffer
{
VkFence submit_fence = VK_NULL_HANDLE;
VkDevice m_device = VK_NULL_HANDLE;
bool pending = false;
command_buffer_chunk()
{}
void init_fence(VkDevice dev)
{
m_device = dev;
VkFenceCreateInfo info = {};
info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
vkCreateFence(m_device, &info, nullptr, &submit_fence);
}
void destroy()
{
vk::command_buffer::destroy();
if (submit_fence != VK_NULL_HANDLE)
vkDestroyFence(m_device, submit_fence, nullptr);
}
void reset()
{
if (pending)
poke();
if (pending)
wait();
vkResetCommandBuffer(commands, 0);
}
void poke()
{
if (vkGetFenceStatus(m_device, submit_fence) == VK_SUCCESS)
{
vkResetFences(m_device, 1, &submit_fence);
pending = false;
}
}
void wait()
{
if (!pending)
return;
switch(vkGetFenceStatus(m_device, submit_fence))
{
case VK_SUCCESS:
break;
case VK_NOT_READY:
vkWaitForFences(m_device, 1, &submit_fence, VK_TRUE, UINT64_MAX);
break;
}
vkResetFences(m_device, 1, &submit_fence);
pending = false;
}
};
class VKGSRender : public GSRender
{
private:
@ -55,11 +123,13 @@ private:
u32 m_current_present_image = 0xFFFF;
VkSemaphore m_present_semaphore = nullptr;
u32 m_current_sync_buffer_index = 0;
VkFence m_submit_fence = nullptr;
vk::command_pool m_command_buffer_pool;
vk::command_buffer m_command_buffer;
std::array<command_buffer_chunk, VK_MAX_ASYNC_CB_COUNT> m_primary_cb_list;
command_buffer_chunk* m_current_command_buffer = nullptr;
command_buffer_chunk* m_swap_command_buffer = nullptr;
u32 m_current_cb_index = 0;
std::mutex m_secondary_cb_guard;
vk::command_pool m_secondary_command_buffer_pool;
@ -92,6 +162,7 @@ private:
rsx::gcm_framebuffer_info m_depth_surface_info;
bool m_flush_draw_buffers = false;
s32 m_last_flushable_cb = -1;
std::atomic<bool> m_flush_commands = false;
std::atomic<int> m_queued_threads = 0;
@ -109,6 +180,11 @@ private:
void sync_at_semaphore_release();
void prepare_rtts();
void copy_render_targets_to_dma_location();
void flush_command_queue(bool hard_sync = false);
void queue_swap_request();
void process_swap_request();
/// returns primitive topology, is_indexed, index_count, offset in index buffer, index type
std::tuple<VkPrimitiveTopology, u32, std::optional<std::tuple<VkDeviceSize, VkIndexType> > > upload_vertex_data();
public:

View File

@ -941,7 +941,7 @@ namespace vk
{
owner = &dev;
VkCommandPoolCreateInfo infos = {};
infos.flags = VK_COMMAND_POOL_CREATE_TRANSIENT_BIT;
infos.flags = VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
infos.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
CHECK_RESULT(vkCreateCommandPool(dev, &infos, nullptr, &pool));
@ -969,6 +969,7 @@ namespace vk
class command_buffer
{
protected:
vk::command_pool *pool = nullptr;
VkCommandBuffer commands = nullptr;

View File

@ -189,7 +189,7 @@ namespace vk
//Now we need to restart the command-buffer to restore it to the way it was before...
CHECK_RESULT(vkWaitForFences(*m_device, 1, &dma_fence, VK_TRUE, UINT64_MAX));
CHECK_RESULT(vkResetCommandPool(*m_device, cmd.get_command_pool(), 0));
CHECK_RESULT(vkResetCommandBuffer(cmd, 0));
CHECK_RESULT(vkResetFences(*m_device, 1, &dma_fence));
}
}