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https://github.com/RPCS3/rpcs3.git
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rsx: Allow to configure vblank rate
Removed "HLE protection" hack from sys_rsx_context_attribute
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parent
efbae02a22
commit
c4d8ef4340
@ -250,10 +250,6 @@ error_code sys_rsx_context_attribute(s32 context_id, u32 package_id, u64 a3, u64
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const auto render = rsx::get_current_renderer();
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//hle protection
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if (render->isHLE)
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return CELL_OK;
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auto m_sysrsx = fxm::get<SysRsxConfig>();
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if (!m_sysrsx)
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@ -456,37 +456,59 @@ namespace rsx
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last_flip_time = get_system_time() - 1000000;
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vblank_count = 0;
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thread_ctrl::spawn("VBlank Thread", [this]()
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{
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const u64 start_time = get_system_time();
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// See sys_timer_usleep for details
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#ifdef __linux__
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constexpr u32 host_min_quantum = 50;
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#else
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constexpr u32 host_min_quantum = 500;
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#endif
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u64 start_time = get_system_time();
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vblank_count = 0;
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const u64 period_time = 1000000 / g_cfg.video.vblank_rate;
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const u64 wait_sleep = period_time - u64{period_time >= host_min_quantum} * host_min_quantum;
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// TODO: exit condition
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while (!Emu.IsStopped() && !m_rsx_thread_exiting)
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{
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if (get_system_time() - start_time > vblank_count * 1000000 / 60)
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if (get_system_time() - start_time >= period_time)
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{
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vblank_count++;
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sys_rsx_context_attribute(0x55555555, 0xFED, 1, 0, 0, 0);
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if (vblank_handler)
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do
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{
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intr_thread->cmd_list
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({
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{ ppu_cmd::set_args, 1 }, u64{1},
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{ ppu_cmd::lle_call, vblank_handler },
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{ ppu_cmd::sleep, 0 }
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});
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start_time += period_time;
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thread_ctrl::notify(*intr_thread);
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if (isHLE)
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{
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vblank_count++;
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if (vblank_handler)
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{
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intr_thread->cmd_list
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({
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{ ppu_cmd::set_args, 1 }, u64{1},
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{ ppu_cmd::lle_call, vblank_handler },
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{ ppu_cmd::sleep, 0 }
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});
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thread_ctrl::notify(*intr_thread);
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}
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}
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else
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{
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sys_rsx_context_attribute(0x55555555, 0xFED, 1, 0, 0, 0);
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}
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}
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while (get_system_time() - start_time >= period_time);
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std::this_thread::sleep_for(16ms);
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thread_ctrl::wait_for(wait_sleep);
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continue;
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}
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while (Emu.IsPaused() && !m_rsx_thread_exiting)
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std::this_thread::sleep_for(16ms);
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thread_ctrl::wait_for(wait_sleep);
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thread_ctrl::wait_for(100); // Hack
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}
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@ -1,4 +1,4 @@
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#pragma once
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#pragma once
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#include <deque>
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#include <variant>
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@ -549,7 +549,7 @@ namespace rsx
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vm::ptr<void(u32)> flip_handler = vm::null;
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vm::ptr<void(u32)> user_handler = vm::null;
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vm::ptr<void(u32)> vblank_handler = vm::null;
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u64 vblank_count;
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atomic_t<u64> vblank_count;
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public:
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bool invalid_command_interrupt_raised = false;
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@ -477,6 +477,7 @@ struct cfg_root : cfg::node
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cfg::_int<0, 16> anisotropic_level_override{this, "Anisotropic Filter Override", 0};
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cfg::_int<1, 1024> min_scalable_dimension{this, "Minimum Scalable Dimension", 16};
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cfg::_int<0, 30000000> driver_recovery_timeout{this, "Driver Recovery Timeout", 1000000};
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cfg::_int<1, 500> vblank_rate{this, "Vblank Rate", 60}; // Changing this from 60 may affect game speed unexpected ways
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struct node_d3d12 : cfg::node
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{
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