From c152c20d70fb85050f232f1786ec71303953731b Mon Sep 17 00:00:00 2001 From: Vincent Lejeune Date: Sun, 1 Nov 2015 20:56:49 +0100 Subject: [PATCH] d3d12: Fix wrong front_face_ccw value for Disgaea 3 --- rpcs3/Emu/RSX/D3D12/D3D12Formats.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rpcs3/Emu/RSX/D3D12/D3D12Formats.cpp b/rpcs3/Emu/RSX/D3D12/D3D12Formats.cpp index 9cd3bf11b9..53a7f4c3b5 100644 --- a/rpcs3/Emu/RSX/D3D12/D3D12Formats.cpp +++ b/rpcs3/Emu/RSX/D3D12/D3D12Formats.cpp @@ -364,8 +364,8 @@ BOOL get_front_face_ccw(u32 set_front_face_value) noexcept { switch (set_front_face_value) { - case CELL_GCM_CW: return FALSE; default: // Disgaea 3 pass some garbage value at startup, this is needed to survive. + case CELL_GCM_CW: return FALSE; case CELL_GCM_CCW: return TRUE; } unreachable("Wrong front face value");