From c0e121abefe9ccaca280499f2050c18b73e7ad8d Mon Sep 17 00:00:00 2001 From: Eladash Date: Thu, 24 Dec 2020 17:01:15 +0200 Subject: [PATCH] rsx: Fix RSXTexture.h spacing --- rpcs3/Emu/RSX/RSXTexture.h | 36 +++++++++++++++++------------------- 1 file changed, 17 insertions(+), 19 deletions(-) diff --git a/rpcs3/Emu/RSX/RSXTexture.h b/rpcs3/Emu/RSX/RSXTexture.h index e60df9bd50..d7db20488b 100644 --- a/rpcs3/Emu/RSX/RSXTexture.h +++ b/rpcs3/Emu/RSX/RSXTexture.h @@ -17,23 +17,21 @@ namespace rsx u32 offset() const; // Format - u8 location() const; + u8 location() const; bool cubemap() const; - u8 border_type() const; - rsx::texture_dimension dimension() const; - /** - * 2d texture can be either plane or cubemap texture depending on cubemap bit. - * Since cubemap is a format per se in all gfx API this function directly returns - * cubemap as a separate dimension. - */ + u8 border_type() const; + rsx::texture_dimension dimension() const; + + // 2D texture can be either plane or cubemap texture depending on cubemap bit. + // Since cubemap is a format per se in all gfx API this function directly returns + // cubemap as a separate dimension. rsx::texture_dimension_extended get_extended_texture_dimension() const; - u8 format() const; + u8 format() const; bool is_compressed_format() const; - u16 mipmap() const; - /** - * mipmap() returns value from register which can be higher than the actual number of mipmap level. - * This function clamp the result with the mipmap count allowed by texture size. - */ + u16 mipmap() const; + + // mipmap() returns value from register which can be higher than the actual number of mipmap level. + // This function clamp the result with the mipmap count allowed by texture size. u16 get_exact_mipmap_count() const; // Address @@ -50,7 +48,7 @@ namespace rsx bool enabled() const; f32 min_lod() const; f32 max_lod() const; - rsx::texture_max_anisotropy max_aniso() const; + rsx::texture_max_anisotropy max_aniso() const; bool alpha_kill_enabled() const; // Control1 @@ -66,10 +64,10 @@ namespace rsx // Filter f32 bias() const; - rsx::texture_minify_filter min_filter() const; - rsx::texture_magnify_filter mag_filter() const; - u8 convolution_filter() const; - u8 argb_signed() const; + rsx::texture_minify_filter min_filter() const; + rsx::texture_magnify_filter mag_filter() const; + u8 convolution_filter() const; + u8 argb_signed() const; bool a_signed() const; bool r_signed() const; bool g_signed() const;