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Refresh Game Viewer after Install PKG
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@ -30,7 +30,7 @@ int sys_spu_printf_initialize(int a1, int a2, int a3, int a4, int a5)
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s64 sys_prx_register_library(u32 lib_addr)
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s64 sys_prx_register_library(u32 lib_addr)
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{
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{
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sysPrxForUser.Error("sys_prx_register_library(lib_addr=0x%x)");
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sysPrxForUser.Error("sys_prx_register_library(lib_addr=0x%x)", lib_addr);
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return 0;
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return 0;
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}
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}
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@ -276,6 +276,7 @@ void MainFrame::InstallPkg(wxCommandEvent& WXUNUSED(event))
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// Travel to the main dir.
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// Travel to the main dir.
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wxSetWorkingDirectory(mainDir);
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wxSetWorkingDirectory(mainDir);
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m_game_viewer->Refresh();
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Emu.BootGame(newPkgDir.c_str());
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Emu.BootGame(newPkgDir.c_str());
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}
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}
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