Refresh Game Viewer after Install PKG

This commit is contained in:
DH 2013-12-08 19:06:20 +02:00
parent 23539f13b5
commit bf03874be2
2 changed files with 2 additions and 1 deletions

View File

@ -30,7 +30,7 @@ int sys_spu_printf_initialize(int a1, int a2, int a3, int a4, int a5)
s64 sys_prx_register_library(u32 lib_addr) s64 sys_prx_register_library(u32 lib_addr)
{ {
sysPrxForUser.Error("sys_prx_register_library(lib_addr=0x%x)"); sysPrxForUser.Error("sys_prx_register_library(lib_addr=0x%x)", lib_addr);
return 0; return 0;
} }

View File

@ -276,6 +276,7 @@ void MainFrame::InstallPkg(wxCommandEvent& WXUNUSED(event))
// Travel to the main dir. // Travel to the main dir.
wxSetWorkingDirectory(mainDir); wxSetWorkingDirectory(mainDir);
m_game_viewer->Refresh();
Emu.BootGame(newPkgDir.c_str()); Emu.BootGame(newPkgDir.c_str());
} }