d3d12: Fix double release

This commit is contained in:
vlj 2015-05-27 00:41:58 +02:00 committed by Vincent Lejeune
parent 7a431e85f6
commit b81fd13232

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@ -1300,7 +1300,6 @@ void D3D12GSRender::semaphorePGRAPHBackendRelease(u32 offset, u32 value)
writeDest->Release();
depthConverted->Release();
descriptorHeap->Release();
fence->Release();
downloadCommandList->Release();
convertCommandList->Release();
}