gui_settings: add gamelist tool icon color

This commit is contained in:
Megamouse 2017-07-12 23:33:59 +02:00 committed by Ivan
parent c617b17037
commit b586bd3b10

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@ -55,6 +55,7 @@ namespace GUI
const QColor mw_tool_bar_color = QColor(227, 227, 227, 255); const QColor mw_tool_bar_color = QColor(227, 227, 227, 255);
const QColor mw_tool_icon_color = QColor(64, 64, 64, 255); const QColor mw_tool_icon_color = QColor(64, 64, 64, 255);
const QColor gl_icon_color = QColor(209, 209, 209, 255); const QColor gl_icon_color = QColor(209, 209, 209, 255);
const QColor gl_tool_icon_color = QColor(0, 100, 231, 255);
const GUI_SAVE rg_freeze = GUI_SAVE(main_window, "recentGamesFrozen", false); const GUI_SAVE rg_freeze = GUI_SAVE(main_window, "recentGamesFrozen", false);
const GUI_SAVE rg_entries = GUI_SAVE(main_window, "recentGamesNames", QVariant::fromValue(q_pair_list())); const GUI_SAVE rg_entries = GUI_SAVE(main_window, "recentGamesNames", QVariant::fromValue(q_pair_list()));
@ -97,6 +98,7 @@ namespace GUI
const GUI_SAVE gl_textFactor = GUI_SAVE( game_list, "textFactor", (qreal) 2.0 ); const GUI_SAVE gl_textFactor = GUI_SAVE( game_list, "textFactor", (qreal) 2.0 );
const GUI_SAVE gl_marginFactor = GUI_SAVE( game_list, "marginFactor", (qreal) 0.09 ); const GUI_SAVE gl_marginFactor = GUI_SAVE( game_list, "marginFactor", (qreal) 0.09 );
const GUI_SAVE gl_toolBarVisible = GUI_SAVE( game_list, "toolBarVisible", false); const GUI_SAVE gl_toolBarVisible = GUI_SAVE( game_list, "toolBarVisible", false);
const GUI_SAVE gl_toolIconColor = GUI_SAVE( game_list, "toolIconColor", gl_tool_icon_color);
const GUI_SAVE fs_emulator_dir_list = GUI_SAVE(fs, "emulator_dir_list", QStringList()); const GUI_SAVE fs_emulator_dir_list = GUI_SAVE(fs, "emulator_dir_list", QStringList());
const GUI_SAVE fs_dev_hdd0_list = GUI_SAVE(fs, "dev_hdd0_list", QStringList()); const GUI_SAVE fs_dev_hdd0_list = GUI_SAVE(fs, "dev_hdd0_list", QStringList());