diff --git a/rpcs3/rpcs3qt/game_list_frame.cpp b/rpcs3/rpcs3qt/game_list_frame.cpp index b56c51425a..a006ddcfae 100644 --- a/rpcs3/rpcs3qt/game_list_frame.cpp +++ b/rpcs3/rpcs3qt/game_list_frame.cpp @@ -897,8 +897,9 @@ void game_list_frame::ShowContextMenu(const QPoint &pos) boot->setFont(f); } myMenu.addAction(boot); - QAction* configure = myMenu.addAction(tr("&Configure")); - QAction* pad_configure = myMenu.addAction(tr("&Configure pads")); + myMenu.addSeparator(); + QAction* configure = myMenu.addAction(gameinfo->hasCustomConfig ? tr("&Change Custom Configuration") : tr("&Create Custom Configuration")); + QAction* pad_configure = myMenu.addAction(gameinfo->hasCustomPadConfig ? tr("&Change Custom Gamepad Configuration") : tr("&Create Custom Gamepad Configuration")); QAction* createPPUCache = myMenu.addAction(tr("&Create PPU Cache")); myMenu.addSeparator(); QAction* renameTitle = myMenu.addAction(tr("&Rename In Game List")); @@ -921,7 +922,7 @@ void game_list_frame::ShowContextMenu(const QPoint &pos) } if (gameinfo->hasCustomPadConfig) { - QAction* remove_custom_pad_config = remove_menu->addAction(tr("&Remove Custom Pad Configuration")); + QAction* remove_custom_pad_config = remove_menu->addAction(tr("&Remove Custom Gamepad Configuration")); connect(remove_custom_pad_config, &QAction::triggered, [=]() { if (RemoveCustomPadConfiguration(currGame.serial, gameinfo, true)) diff --git a/rpcs3/rpcs3qt/pad_settings_dialog.cpp b/rpcs3/rpcs3qt/pad_settings_dialog.cpp index 18af091213..9221a93f47 100644 --- a/rpcs3/rpcs3qt/pad_settings_dialog.cpp +++ b/rpcs3/rpcs3qt/pad_settings_dialog.cpp @@ -60,12 +60,12 @@ pad_settings_dialog::pad_settings_dialog(QWidget *parent, const GameInfo *game) { m_title_id = game->serial; g_cfg_input.load(game->serial); - setWindowTitle(tr("Gamepads Settings: [%0] %1").arg(qstr(game->serial)).arg(qstr(game->name).simplified())); + setWindowTitle(tr("Gamepad Settings: [%0] %1").arg(qstr(game->serial)).arg(qstr(game->name).simplified())); } else { g_cfg_input.load(); - setWindowTitle(tr("Gamepads Settings")); + setWindowTitle(tr("Gamepad Settings")); } // Load tooltips diff --git a/rpcs3/rpcs3qt/settings_dialog.cpp b/rpcs3/rpcs3qt/settings_dialog.cpp index af45000a7e..e8b29d301d 100644 --- a/rpcs3/rpcs3qt/settings_dialog.cpp +++ b/rpcs3/rpcs3qt/settings_dialog.cpp @@ -52,6 +52,7 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> guiSettings, std: if (game) { ui->tab_widget_settings->removeTab(8); + ui->buttonBox->button(QDialogButtonBox::StandardButton::Save)->setText(tr("Save custom configuration")); } // Add description labels