GUI: Disable poorly designed limitations

This commit is contained in:
Nekotekina 2017-07-12 14:00:09 +03:00
parent ff53ff3bbf
commit ae265f7586

View File

@ -532,8 +532,7 @@ void game_list_frame::doubleClickedSlot(const QModelIndex& index)
i = m_xgrid->item(index.row(), index.column())->data(Qt::ItemDataRole::UserRole).toInt();
}
// enable boot for bootable categories only
if (m_game_data[i].bootable)
if (1)
{
const std::string& path = Emu.GetGameDir() + m_game_data[i].info.root;
RequestIconPathSet(path);
@ -643,7 +642,7 @@ void game_list_frame::ShowSpecifiedContextMenu(const QPoint &pos, int row)
{
removeGame->setEnabled(false);
}
else if (!m_game_data[row].bootable)
else if (0)
{
boot->setEnabled(false), f.setBold(false), boot->setFont(f);
configure->setEnabled(false);