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Fix typo/spacing from userclip
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@ -38,7 +38,7 @@ void D3D12FragmentDecompiler::insertHeader(std::stringstream & OS)
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OS << "cbuffer SCALE_OFFSET : register(b0)" << std::endl;
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OS << "{" << std::endl;
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OS << " float4x4 scaleOffsetMat;" << std::endl;
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OS << " int userClip[8];" << std::endl;
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OS << " float4 userClip[2];" << std::endl;
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OS << " float fog_param0;\n";
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OS << " float fog_param1;\n";
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OS << " int isAlphaTested;" << std::endl;
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@ -33,7 +33,7 @@ void VKVertexDecompilerThread::insertHeader(std::stringstream &OS)
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OS << "layout(std140, set = 0, binding = 0) uniform ScaleOffsetBuffer" << std::endl;
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OS << "{" << std::endl;
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OS << " mat4 scaleOffsetMat;" << std::endl;
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OS << " vec4 userClip[2];" << std::endl;
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OS << " vec4 userClip[2];" << std::endl;
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OS << "};" << std::endl;
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vk::glsl::program_input in;
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