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Input: fix evdev buttons
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@ -552,8 +552,11 @@ int evdev_joystick_handler::GetButtonInfo(const input_event& evt, const EvdevDev
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m_is_button_or_trigger = true;
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// get the button value and return its code
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if (code < BTN_MISC)
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if (button_list.find(code) == button_list.end())
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{
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LOG_ERROR(GENERAL, "Evdev button %s (%d) is unknown. Please add it to the button list.", libevdev_event_code_get_name(EV_KEY, code), code);
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return -1;
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}
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value = val > 0 ? 255 : 0;
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return code;
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@ -81,6 +81,9 @@ class evdev_joystick_handler final : public PadHandlerBase
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// Unique button names for the config files and our pad settings dialog
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const std::unordered_map<u32, std::string> button_list =
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{
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// Xbox One S Controller returns some buttons as key when connected through bluetooth
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{ KEY_BACK , "Back Key" },
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{ KEY_HOMEPAGE , "Homepage Key"},
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//{ BTN_MISC , "Misc" }, same as BTN_0
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{ BTN_0 , "0" },
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{ BTN_1 , "1" },
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@ -198,10 +201,7 @@ class evdev_joystick_handler final : public PadHandlerBase
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{ BTN_TRIGGER_HAPPY37 , "Happy 37" },
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{ BTN_TRIGGER_HAPPY38 , "Happy 38" },
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{ BTN_TRIGGER_HAPPY39 , "Happy 39" },
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{ BTN_TRIGGER_HAPPY40 , "Happy 40" },
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// Xbox One S Controller returns some buttons as key when connected through bluetooth
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{ KEY_BACK , "Back Key" },
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{ KEY_HOMEPAGE , "Homepage Key"},
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{ BTN_TRIGGER_HAPPY40 , "Happy 40" }
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};
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// Unique positive axis names for the config files and our pad settings dialog
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