mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-11-17 08:11:51 +00:00
input: fix pad defaults when config file was empty
This commit is contained in:
parent
ac986c7c61
commit
aa48bd91f4
@ -90,7 +90,25 @@ void pad_thread::Init()
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handlers.clear();
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g_cfg_profile.load();
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g_cfg_input.load(pad::g_title_id, g_cfg_profile.active_profiles.get_value(pad::g_title_id));
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// Load in order to get the pad handlers
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if (!g_cfg_input.load(pad::g_title_id, g_cfg_profile.active_profiles.get_value(pad::g_title_id)))
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{
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input_log.notice("Loaded empty pad config");
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}
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// Adjust to the different pad handlers
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for (usz i = 0; i < g_cfg_input.player.size(); i++)
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{
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std::shared_ptr<PadHandlerBase> handler;
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pad_thread::InitPadConfig(g_cfg_input.player[i]->config, g_cfg_input.player[i]->handler, handler);
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}
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// Reload with proper defaults
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if (!g_cfg_input.load(pad::g_title_id, g_cfg_profile.active_profiles.get_value(pad::g_title_id)))
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{
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input_log.notice("Reloaded empty pad config");
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}
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std::shared_ptr<keyboard_pad_handler> keyptr;
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@ -336,3 +354,72 @@ void pad_thread::UnregisterLddPad(u32 handle)
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num_ldd_pad--;
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}
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std::shared_ptr<PadHandlerBase> pad_thread::GetHandler(pad_handler type)
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{
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switch (type)
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{
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case pad_handler::null:
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return std::make_unique<NullPadHandler>();
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case pad_handler::keyboard:
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return std::make_unique<keyboard_pad_handler>();
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case pad_handler::ds3:
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return std::make_unique<ds3_pad_handler>();
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case pad_handler::ds4:
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return std::make_unique<ds4_pad_handler>();
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case pad_handler::dualsense:
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return std::make_unique<dualsense_pad_handler>();
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#ifdef _WIN32
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case pad_handler::xinput:
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return std::make_unique<xinput_pad_handler>();
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case pad_handler::mm:
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return std::make_unique<mm_joystick_handler>();
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#endif
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#ifdef HAVE_LIBEVDEV
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case pad_handler::evdev:
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return std::make_unique<evdev_joystick_handler>();
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#endif
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}
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return nullptr;
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}
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void pad_thread::InitPadConfig(cfg_pad& cfg, pad_handler type, std::shared_ptr<PadHandlerBase>& handler)
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{
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if (!handler)
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{
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handler = GetHandler(type);
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}
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switch (handler->m_type)
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{
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case pad_handler::null:
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static_cast<NullPadHandler*>(handler.get())->init_config(&cfg);
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break;
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case pad_handler::keyboard:
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static_cast<keyboard_pad_handler*>(handler.get())->init_config(&cfg);
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break;
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case pad_handler::ds3:
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static_cast<ds3_pad_handler*>(handler.get())->init_config(&cfg);
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break;
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case pad_handler::ds4:
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static_cast<ds4_pad_handler*>(handler.get())->init_config(&cfg);
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break;
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case pad_handler::dualsense:
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static_cast<dualsense_pad_handler*>(handler.get())->init_config(&cfg);
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break;
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#ifdef _WIN32
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case pad_handler::xinput:
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static_cast<xinput_pad_handler*>(handler.get())->init_config(&cfg);
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break;
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case pad_handler::mm:
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static_cast<mm_joystick_handler*>(handler.get())->init_config(&cfg);
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break;
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#endif
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#ifdef HAVE_LIBEVDEV
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case pad_handler::evdev:
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static_cast<evdev_joystick_handler*>(handler.get())->init_config(&cfg);
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break;
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#endif
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}
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}
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@ -3,6 +3,7 @@
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#include "util/types.hpp"
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#include "util/atomic.hpp"
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#include "Emu/Io/pad_types.h"
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#include "Emu/Io/pad_config.h"
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#include "Emu/Io/pad_config_types.h"
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#include "Utilities/mutex.h"
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@ -31,6 +32,9 @@ public:
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s32 AddLddPad();
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void UnregisterLddPad(u32 handle);
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static std::shared_ptr<PadHandlerBase> GetHandler(pad_handler type);
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static void InitPadConfig(cfg_pad& cfg, pad_handler type, std::shared_ptr<PadHandlerBase>& handler);
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protected:
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void InitLddPad(u32 handle);
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void ThreadFunc();
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@ -1120,35 +1120,6 @@ void pad_settings_dialog::OnTabChanged(int index)
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RefreshHandlers();
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}
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std::shared_ptr<PadHandlerBase> pad_settings_dialog::GetHandler(pad_handler type) const
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{
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switch (type)
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{
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case pad_handler::null:
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return std::make_unique<NullPadHandler>();
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case pad_handler::keyboard:
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return std::make_unique<keyboard_pad_handler>();
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case pad_handler::ds3:
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return std::make_unique<ds3_pad_handler>();
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case pad_handler::ds4:
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return std::make_unique<ds4_pad_handler>();
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case pad_handler::dualsense:
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return std::make_unique<dualsense_pad_handler>();
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#ifdef _WIN32
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case pad_handler::xinput:
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return std::make_unique<xinput_pad_handler>();
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case pad_handler::mm:
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return std::make_unique<mm_joystick_handler>();
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#endif
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#ifdef HAVE_LIBEVDEV
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case pad_handler::evdev:
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return std::make_unique<evdev_joystick_handler>();
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#endif
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}
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return nullptr;
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}
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void pad_settings_dialog::ChangeHandler()
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{
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bool force_enable = false; // enable configs even with disconnected devices
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@ -1180,11 +1151,12 @@ void pad_settings_dialog::ChangeHandler()
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}
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// Initialize the new pad config's defaults
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InitPadConfig(cfg, cfg_handler);
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m_handler = pad_thread::GetHandler(g_cfg_input.player[player]->handler);
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pad_thread::InitPadConfig(cfg, cfg_handler, m_handler);
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}
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else
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{
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m_handler = GetHandler(g_cfg_input.player[player]->handler);
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m_handler = pad_thread::GetHandler(g_cfg_input.player[player]->handler);
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}
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ensure(m_handler);
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@ -1357,43 +1329,6 @@ void pad_settings_dialog::ChangeHandler()
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}
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}
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void pad_settings_dialog::InitPadConfig(cfg_pad& cfg, pad_handler type)
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{
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m_handler = GetHandler(type);
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switch (type)
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{
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case pad_handler::null:
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static_cast<NullPadHandler*>(m_handler.get())->init_config(&cfg);
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break;
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case pad_handler::keyboard:
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static_cast<keyboard_pad_handler*>(m_handler.get())->init_config(&cfg);
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break;
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case pad_handler::ds3:
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static_cast<ds3_pad_handler*>(m_handler.get())->init_config(&cfg);
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break;
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case pad_handler::ds4:
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static_cast<ds4_pad_handler*>(m_handler.get())->init_config(&cfg);
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break;
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case pad_handler::dualsense:
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static_cast<dualsense_pad_handler*>(m_handler.get())->init_config(&cfg);
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break;
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#ifdef _WIN32
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case pad_handler::xinput:
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static_cast<xinput_pad_handler*>(m_handler.get())->init_config(&cfg);
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break;
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case pad_handler::mm:
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static_cast<mm_joystick_handler*>(m_handler.get())->init_config(&cfg);
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break;
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#endif
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#ifdef HAVE_LIBEVDEV
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case pad_handler::evdev:
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static_cast<evdev_joystick_handler*>(m_handler.get())->init_config(&cfg);
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break;
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#endif
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}
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}
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void pad_settings_dialog::ChangeProfile(const QString& profile)
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{
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if (profile.isEmpty())
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@ -1401,25 +1336,25 @@ void pad_settings_dialog::ChangeProfile(const QString& profile)
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m_profile = sstr(profile);
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std::unique_ptr<cfg_input> tmp = std::make_unique<cfg_input>();
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if (!tmp->load(m_title_id, m_profile, true))
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{
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cfg_log.notice("Loaded empty temporary pad config");
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}
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// Adjust to the different pad handlers
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for (usz i = 0; i < tmp->player.size(); i++)
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{
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auto& cfg = g_cfg_input.player[i]->config;
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InitPadConfig(cfg, tmp->player[i]->handler);
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}
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// Load in order to get the pad handlers
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if (!g_cfg_input.load(m_title_id, m_profile, true))
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{
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cfg_log.notice("Loaded empty pad config");
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}
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// Adjust to the different pad handlers
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for (usz i = 0; i < g_cfg_input.player.size(); i++)
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{
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std::shared_ptr<PadHandlerBase> handler;
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pad_thread::InitPadConfig(g_cfg_input.player[i]->config, g_cfg_input.player[i]->handler, handler);
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}
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// Reload with proper defaults
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if (!g_cfg_input.load(m_title_id, m_profile, true))
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{
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cfg_log.notice("Reloaded empty pad config");
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}
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const u32 player_id = GetPlayerIndex();
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const std::string handler = fmt::format("%s", g_cfg_input.player[player_id]->handler.get());
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@ -179,13 +179,9 @@ private:
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void InitButtons();
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void ReloadButtons();
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void InitPadConfig(cfg_pad& cfg, pad_handler type);
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/** Repaints a stick deadzone preview label */
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void RepaintPreviewLabel(QLabel* l, int deadzone, int desired_width, int x, int y, int squircle, double multiplier) const;
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std::shared_ptr<PadHandlerBase> GetHandler(pad_handler type) const;
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QString GetLocalizedPadHandler(const QString& original, pad_handler handler);
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/** Checks if the port at the given index is already reserved by the application as custom controller (ldd pad) */
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