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stylesheets: UI_Colors hotfix
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@ -287,12 +287,35 @@ void rpcs3_app::OnChangeStyleSheetRequest(const QString& sheetFilePath)
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QFile file(sheetFilePath);
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if (sheetFilePath == "")
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{
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setStyleSheet(
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"QWidget#header_section { background-color: #ffffff; }"
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"QLineEdit#mw_searchbar { margin-left:14px; }"
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// toolbar color stylesheet
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QColor tbc = guiSettings->GetValue(GUI::mw_toolBarColor).value<QColor>();
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QString style_toolbar = QString(
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"QLineEdit#mw_searchbar { margin-left:14px; background-color: rgba(%1, %2, %3, %4); }"
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"QToolBar#mw_toolbar { background-color: rgba(%1, %2, %3, %4); }"
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"QToolBar#mw_toolbar QSlider { background-color: rgba(%1, %2, %3, %4); }"
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"QToolBar#mw_toolbar::separator {background-color: rgba(%5, %6, %7, %8); width: 1px; margin-top: 2px; margin-bottom: 2px;}")
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.arg(tbc.red()).arg(tbc.green()).arg(tbc.blue()).arg(tbc.alpha())
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.arg(tbc.red() - 20).arg(tbc.green() - 20).arg(tbc.blue() - 20).arg(tbc.alpha() - 20);
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// toolbar icon color stylesheet
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QColor tic = guiSettings->GetValue(GUI::mw_toolIconColor).value<QColor>();
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QString style_toolbar_icons = QString(
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"QLabel#toolbar_icon_color { color: rgba(%1, %2, %3, %4); }")
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.arg(tic.red()).arg(tic.green()).arg(tic.blue()).arg(tic.alpha());
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// gamelist toolbar stylesheet
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QColor gltic = guiSettings->GetValue(GUI::gl_toolIconColor).value<QColor>();
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QString style_gamelist_toolbar = QString(
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"QLineEdit#tb_searchbar { background: transparent; }"
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"QLabel#gamegrid_font { font-weight: 600; font-size: 8pt; font-family: Lucida Grande; color: rgba(51, 51, 51, 255); }"
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);
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"QLabel#gamelist_toolbar_icon_color { color: rgba(%1, %2, %3, %4); }")
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.arg(gltic.red()).arg(gltic.green()).arg(gltic.blue()).arg(gltic.alpha());
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// other objects' stylesheet
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QString style_rest = QString(
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"QWidget#header_section { background-color: #ffffff; }"
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"QLabel#gamegrid_font { font-weight: 600; font-size: 8pt; font-family: Lucida Grande; color: rgba(51, 51, 51, 255); }");
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setStyleSheet(style_toolbar + style_toolbar_icons + style_gamelist_toolbar + style_rest);
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}
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else if (file.open(QIODevice::ReadOnly | QIODevice::Text))
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{
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@ -853,11 +853,11 @@ void game_list_frame::RepaintToolBarIcons()
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if (xgui_settings->GetValue(GUI::m_enableUIColors).toBool())
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{
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newColor = GUI::get_Label_Color("gamelist_toolbar_icon_color");
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newColor = xgui_settings->GetValue(GUI::gl_toolIconColor).value<QColor>();
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}
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else
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{
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newColor = xgui_settings->GetValue(GUI::gl_toolIconColor).value<QColor>();
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newColor = GUI::get_Label_Color("gamelist_toolbar_icon_color");
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}
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m_catActHDD.colored = gui_settings::colorizedIcon(QIcon(":/Icons/hdd_blue.png"), GUI::gl_tool_icon_color, newColor, true);
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@ -76,6 +76,7 @@ void main_window::Init()
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ui->menuUtilities->menuAction()->setVisible(guiSettings->GetValue(GUI::m_showDebugTab).toBool());
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// add toolbar widgets (crappy Qt designer is not able to)
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ui->toolBar->setObjectName("mw_toolbar");
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ui->sizeSlider->setRange(0, GUI::gl_max_slider_pos);
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ui->sizeSlider->setSliderPosition(guiSettings->GetValue(GUI::gl_iconSize).toInt());
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ui->toolBar->addWidget(ui->sizeSliderContainer);
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@ -704,11 +705,11 @@ void main_window::RepaintToolBarIcons()
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if (guiSettings->GetValue(GUI::m_enableUIColors).toBool())
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{
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newColor = GUI::get_Label_Color("toolbar_icon_color");
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newColor = guiSettings->GetValue(GUI::mw_toolIconColor).value<QColor>();
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}
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else
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{
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newColor = guiSettings->GetValue(GUI::mw_toolIconColor).value<QColor>();
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newColor = GUI::get_Label_Color("toolbar_icon_color");
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}
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icon_play = gui_settings::colorizedIcon(QIcon(":/Icons/play.png"), GUI::mw_tool_icon_color, newColor);
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@ -1042,10 +1043,6 @@ void main_window::AddRecentAction(const q_string_pair& entry)
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void main_window::RepaintToolbar()
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{
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if (guiSettings->GetValue(GUI::m_enableUIColors).toBool())
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{
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ui->toolBar->setStyleSheet(GUI::stylesheet);
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}
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else
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{
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QColor tbc = guiSettings->GetValue(GUI::mw_toolBarColor).value<QColor>();
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@ -1058,6 +1055,10 @@ void main_window::RepaintToolbar()
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.arg(tbc.red() - 20).arg(tbc.green() - 20).arg(tbc.blue() - 20).arg(tbc.alpha() - 20)
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);
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}
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else
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{
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ui->toolBar->setStyleSheet(GUI::stylesheet);
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}
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}
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void main_window::CreateActions()
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@ -1142,11 +1143,11 @@ void main_window::CreateConnects()
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connect(&dlg, &settings_dialog::accepted, [this](){
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if (guiSettings->GetValue(GUI::m_enableUIColors).toBool())
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{
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gameListFrame->RepaintIcons(GUI::get_Label_Color("gamelist_icon_background_color"));
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gameListFrame->RepaintIcons(guiSettings->GetValue(GUI::gl_iconColor).value<QColor>());
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}
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else
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{
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gameListFrame->RepaintIcons(guiSettings->GetValue(GUI::gl_iconColor).value<QColor>());
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gameListFrame->RepaintIcons(GUI::get_Label_Color("gamelist_icon_background_color"));
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}
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RepaintToolbar();
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});
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