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rsx: Minor texture optimizations
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efa501dac6
commit
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@ -44,16 +44,8 @@ namespace
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template<typename T1, typename T2>
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constexpr void copy(gsl::span<T1> dst, gsl::span<T2> src)
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{
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if (std::is_same<T1, T2>::value)
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{
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std::memcpy(dst.data(), src.data(), src.size_bytes());
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}
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else
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{
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static_assert(std::is_convertible<T1, T2>::value, "Cannot convert source and destination span type.");
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verify(HERE), (dst.size() == src.size());
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std::copy(src.begin(), src.end(), dst.begin());
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}
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static_assert(std::is_convertible<T1, T2>::value, "Cannot convert source and destination span type.");
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std::copy(src.begin(), src.end(), dst.begin());
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}
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u16 convert_rgb655_to_rgb565(const u16 bits)
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@ -70,13 +62,21 @@ struct copy_unmodified_block
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{
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static_assert(sizeof(T) == sizeof(U), "Type size doesn't match.");
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if (src_pitch_in_block == dst_pitch_in_block && !border)
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{
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// Fast copy
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const auto data_length = width_in_block * words_per_block * row_count * depth;
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copy(dst, src.subspan(0, data_length));
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return;
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}
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const u32 width_in_words = width_in_block * words_per_block;
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const u32 src_pitch_in_words = src_pitch_in_block * words_per_block;
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const u32 dst_pitch_in_words = dst_pitch_in_block * words_per_block;
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u32 src_offset = 0, dst_offset = 0;
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const u32 h_porch = border * words_per_block;
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const u32 v_porch = src_pitch_in_words * border;
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u32 src_offset = h_porch, dst_offset = 0;
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for (int layer = 0; layer < depth; ++layer)
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{
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@ -85,7 +85,8 @@ struct copy_unmodified_block
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for (int row = 0; row < row_count; ++row)
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{
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copy(dst.subspan(dst_offset, width_in_words), src.subspan(src_offset + h_porch, width_in_words));
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// NNOTE: src_offset is already shifted along the border at initialization
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copy(dst.subspan(dst_offset, width_in_words), src.subspan(src_offset, width_in_words));
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src_offset += src_pitch_in_words;
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dst_offset += dst_pitch_in_words;
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