mirror of
https://github.com/RPCS3/rpcs3.git
synced 2024-12-27 15:26:19 +00:00
Merge branch 'master' into asmjit
This commit is contained in:
commit
968f3995ff
6
.gitmodules
vendored
6
.gitmodules
vendored
@ -19,9 +19,6 @@
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[submodule "Vulkan/glslang"]
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path = Vulkan/glslang
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url = https://github.com/KhronosGroup/glslang.git
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[submodule "Utilities/yaml-cpp"]
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path = Utilities/yaml-cpp
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url = https://github.com/RPCS3/yaml-cpp
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[submodule "3rdparty/cereal"]
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path = 3rdparty/cereal
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url = https://github.com/USCiLab/cereal.git
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@ -42,3 +39,6 @@
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[submodule "3rdparty/xxHash"]
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path = 3rdparty/xxHash
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url = https://github.com/Cyan4973/xxHash
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[submodule "3rdparty/yaml-cpp"]
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path = 3rdparty/yaml-cpp
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url = https://github.com/jbeder/yaml-cpp.git
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@ -55,7 +55,7 @@ install:
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fi;
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before_script:
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- git submodule update --init asmjit 3rdparty/ffmpeg 3rdparty/pugixml 3rdparty/GSL 3rdparty/libpng Utilities/yaml-cpp 3rdparty/cereal 3rdparty/hidapi 3rdparty/Optional 3rdparty/xxHash Vulkan/glslang
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- git submodule update --init asmjit 3rdparty/ffmpeg 3rdparty/pugixml 3rdparty/GSL 3rdparty/libpng 3rdparty/cereal 3rdparty/hidapi 3rdparty/Optional 3rdparty/xxHash 3rdparty/yaml-cpp Vulkan/glslang
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- mkdir build ; cd build
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- if [ "$TRAVIS_PULL_REQUEST" = false ]; then
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export CXXFLAGS="$CXXFLAGS -DBRANCH=$TRAVIS_REPO_SLUG/$TRAVIS_BRANCH";
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1
3rdparty/yaml-cpp
vendored
Submodule
1
3rdparty/yaml-cpp
vendored
Submodule
@ -0,0 +1 @@
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Subproject commit 4fb1c4b92bf8d94b32ebccdd890407d45b3bc794
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@ -57,6 +57,11 @@ else()
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#list(APPEND LIBS hidapi-libusb)
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endif()
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set(YAML_CPP_BUILD_TESTS OFF CACHE BOOL "Enable testing" FORCE)
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set(YAML_CPP_BUILD_TOOLS OFF CACHE BOOL "Enable parse tools" FORCE)
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set(YAML_CPP_BUILD_CONTRIB OFF CACHE BOOL "Enable contrib stuff in library" FORCE)
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add_subdirectory(3rdparty/yaml-cpp EXCLUDE_FROM_ALL)
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set(XXHASH_BUNDLED_MODE ON)
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set(BUILD_SHARED_LIBS OFF CACHE BOOL "Make xxHash build static libs")
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add_subdirectory(3rdparty/xxHash/cmake_unofficial)
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@ -1,5 +1,5 @@
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#include "bin_patch.h"
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#include "yaml-cpp/yaml.h"
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#include <yaml-cpp/yaml.h>
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#include "File.h"
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#include "Config.h"
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@ -1 +0,0 @@
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Subproject commit 017626a6cef0efb13b15ed659c86b8da2d2d81bc
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10
appveyor.yml
10
appveyor.yml
@ -52,9 +52,9 @@ install:
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3rdparty/Optional `
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3rdparty/pugixml `
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3rdparty/xxHash `
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3rdparty/yaml-cpp `
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3rdparty/zlib `
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asmjit `
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Utilities/yaml-cpp `
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Vulkan/glslang
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platform: x64
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@ -77,16 +77,16 @@ before_build:
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if (!(test-path glslang.7z)) { irm $env:GLSLANG -outfile glslang.7z }
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7z x llvmlibs.7z -aos -o"." | out-null
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7z x glslang.7z -aos -o".\lib\$env:CONFIGURATION-$env:PLATFORM" | out-null
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if (!(test-path vulkan-sdk.exe))
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if (!(test-path vulkan-sdk.exe))
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{
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foreach ($url in $VULKAN_SDK_URLS) {
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irm $url -outfile vulkan-sdk.exe
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if ($env:VULKAN_SDK_SHA -eq $(Get-FileHash .\vulkan-sdk.exe).Hash)
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irm $url -outfile vulkan-sdk.exe
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if ($env:VULKAN_SDK_SHA -eq $(Get-FileHash .\vulkan-sdk.exe).Hash)
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{
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echo "Successfully downloaded and verified vulkan-sdk.exe!"
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break
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}
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else
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else
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{
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echo "Invalid file hash, Vulkan SDK Setup was possibly tampered with, retrying with a different mirror..."
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}
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@ -45,7 +45,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "yaml-cpp", "yaml-cpp", "{DD
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "__BUILD_BEFORE", "__BUILD_BEFORE", "{B0AC29FD-7B01-4B5E-9C8D-0A081E4C5668}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "yaml-cpp", "Utilities\yaml-cpp.vcxproj", "{FDC361C5-7734-493B-8CFB-037308B35122}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "yaml-cpp", "3rdparty\yaml-cpp.vcxproj", "{FDC361C5-7734-493B-8CFB-037308B35122}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rpcs3", "rpcs3\rpcs3.vcxproj", "{70CD65B0-91D6-4FAE-9A7B-4AF55D0D1B12}"
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ProjectSection(ProjectDependencies) = postProject
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@ -294,7 +294,6 @@ ${LLVM_INCLUDE_DIRS}
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"${RPCS3_SRC_DIR}/Loader"
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"${RPCS3_SRC_DIR}/Crypto"
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"${RPCS3_SRC_DIR}/.."
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"${RPCS3_SRC_DIR}/../Utilities/yaml-cpp/include"
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"${RPCS3_SRC_DIR}/../3rdparty/GSL/include"
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"${RPCS3_SRC_DIR}/../3rdparty/hidapi/hidapi"
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# Includes 3rdparty stuff that isn't included yet
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@ -402,7 +401,7 @@ if(VULKAN_FOUND)
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target_link_libraries(rpcs3 SPIRV Vulkan::Vulkan)
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endif()
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target_link_libraries(rpcs3 xxhash)
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target_link_libraries(rpcs3 xxhash yaml-cpp)
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if(WIN32)
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target_link_libraries(rpcs3 ws2_32.lib Winmm.lib Psapi.lib gdi32.lib setupapi.lib hidapi-hid Shlwapi.lib)
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@ -26,7 +26,7 @@
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#include "../Crypto/unself.h"
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#include "../Crypto/unpkg.h"
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#include "yaml-cpp/yaml.h"
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#include <yaml-cpp/yaml.h>
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#include "cereal/archives/binary.hpp"
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@ -368,7 +368,7 @@ struct cfg_root : cfg::node
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cfg::_bool debug_output{this, "Debug output"};
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cfg::_bool overlay{this, "Debug overlay"};
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cfg::_bool gl_legacy_buffers{this, "Use Legacy OpenGL Buffers"};
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cfg::_bool use_gpu_texture_scaling{this, "Use GPU texture scaling", true};
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cfg::_bool use_gpu_texture_scaling{this, "Use GPU texture scaling", false};
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cfg::_bool stretch_to_display_area{this, "Stretch To Display Area"};
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cfg::_bool force_high_precision_z_buffer{this, "Force High Precision Z buffer"};
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cfg::_bool strict_rendering_mode{this, "Strict Rendering Mode"};
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@ -425,7 +425,7 @@
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<ClInclude Include="Emu\Cell\lv2\sys_ppu_thread.h" />
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<ClInclude Include="Emu\Cell\lv2\sys_process.h" />
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<ClInclude Include="Emu\Cell\lv2\sys_prx.h" />
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<ClInclude Include="Emu\Cell\lv2\sys_rsx.h" />
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<ClInclude Include="Emu\Cell\lv2\sys_rsx.h" />
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<ClInclude Include="Emu\Cell\lv2\sys_rwlock.h" />
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<ClInclude Include="Emu\Cell\lv2\sys_semaphore.h" />
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<ClInclude Include="Emu\Cell\lv2\sys_spu.h" />
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@ -587,7 +587,7 @@
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<ProjectReference Include="..\asmjitsrc\asmjit.vcxproj">
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<Project>{ac40ff01-426e-4838-a317-66354cefae88}</Project>
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</ProjectReference>
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<ProjectReference Include="..\Utilities\yaml-cpp.vcxproj">
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<ProjectReference Include="..\3rdparty\yaml-cpp.vcxproj">
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<Project>{fdc361c5-7734-493b-8cfb-037308b35122}</Project>
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</ProjectReference>
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</ItemGroup>
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@ -107,20 +107,20 @@
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<IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Debug - LLVM|x64'">true</IgnoreImportLibrary>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
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<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src;..\3rdparty\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
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<LibraryPath>$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - LLVM|x64'">
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<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
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<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src;..\3rdparty\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
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<LibraryPath>$(SolutionDir)lib\Debug-x64;$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LibraryPath>$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath>
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<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
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<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src;..\3rdparty\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - LLVM|x64'">
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<LibraryPath>$(SolutionDir)lib\Release-x64;$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath>
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<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
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<IncludePath>..\3rdparty\hidapi\hidapi;.\;..\;..\asmjit\src;..\3rdparty\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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|
@ -3,7 +3,7 @@
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<ImportGroup Label="PropertySheets" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<IncludePath>.\;..\;..\asmjit\src;..\Utilities\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\hidapi\hidapi;..\3rdparty\Optional;..\3rdparty\xxhash</IncludePath>
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<IncludePath>.\;..\;..\asmjit\src;..\3rdparty\yaml-cpp\include;..\3rdparty\ffmpeg\WindowsInclude;..\3rdparty\cereal\include;..\3rdparty\ffmpeg\Windows\x86_64\Include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\minidx12\Include;..\3rdparty\GSL\include;..\3rdparty\libpng;..\3rdparty\GL;..\3rdparty\stblib;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\hidapi\hidapi;..\3rdparty\Optional;..\3rdparty\xxhash</IncludePath>
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||||
<OutDir>$(SolutionDir)lib\$(Configuration)-$(Platform)\</OutDir>
|
||||
<LibraryPath>$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath>
|
||||
<IntDir>$(SolutionDir)tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
|
||||
|
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