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https://github.com/RPCS3/rpcs3.git
synced 2025-01-30 03:32:55 +00:00
Disable remove custom config if no custom config exists.
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parent
0405b860c6
commit
9403948ce3
@ -597,6 +597,8 @@ void game_list_frame::ShowSpecifiedContextMenu(const QPoint &pos, int row)
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globalPos = m_xgrid->mapToGlobal(pos);
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}
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GameInfo currGame = m_game_data[row].info;
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QMenu myMenu;
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// Make Actions
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@ -616,7 +618,7 @@ void game_list_frame::ShowSpecifiedContextMenu(const QPoint &pos, int row)
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connect(boot, &QAction::triggered, [=]() {Boot(row); });
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connect(configure, &QAction::triggered, [=]() {
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settings_dialog (xgui_settings, m_Render_Creator, 0, this, &m_game_data[row].info).exec();
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settings_dialog (xgui_settings, m_Render_Creator, 0, this, &currGame).exec();
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});
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connect(removeGame, &QAction::triggered, [=]() {
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if (QMessageBox::question(this, tr("Confirm Delete"), tr("Permanently delete files?")) == QMessageBox::Yes)
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@ -627,16 +629,15 @@ void game_list_frame::ShowSpecifiedContextMenu(const QPoint &pos, int row)
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}
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});
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connect(removeConfig, &QAction::triggered, [=]() {RemoveCustomConfiguration(row); });
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connect(openGameFolder, &QAction::triggered, [=]() {open_dir(Emu.GetGameDir() + m_game_data[row].info.root); });
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connect(openConfig, &QAction::triggered, [=]() {open_dir(fs::get_config_dir() + "data/" + m_game_data[row].info.serial); });
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connect(openGameFolder, &QAction::triggered, [=]() {open_dir(Emu.GetGameDir() + currGame.root); });
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connect(openConfig, &QAction::triggered, [=]() {open_dir(fs::get_config_dir() + "data/" + currGame.serial); });
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connect(checkCompat, &QAction::triggered, [=]() {
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QString serial = qstr(m_game_data[row].info.serial);
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QString link = "https://rpcs3.net/compatibility?g=" + serial;
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QString link = "https://rpcs3.net/compatibility?g=" + qstr(currGame.serial);
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QDesktopServices::openUrl(QUrl(link));
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});
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//Disable options depending on software category
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QString category = qstr(m_game_data[row].info.category);
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QString category = qstr(currGame.category);
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if (category == category::disc_Game)
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{
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@ -655,6 +656,12 @@ void game_list_frame::ShowSpecifiedContextMenu(const QPoint &pos, int row)
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checkCompat->setEnabled(false);
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}
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// Disable removeconfig if no config exists.
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if (fs::is_file(fs::get_config_dir() + "data/" + currGame.serial + "/config.yml") == false)
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{
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removeConfig->setEnabled(false);
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}
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myMenu.exec(globalPos);
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}
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@ -22,7 +22,7 @@
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inline std::string sstr(const QString& _in) { return _in.toUtf8().toStdString(); }
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settings_dialog::settings_dialog(std::shared_ptr<gui_settings> xSettings, const Render_Creator& r_Creator, const int& tabIndex, QWidget *parent, GameInfo* game)
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settings_dialog::settings_dialog(std::shared_ptr<gui_settings> xSettings, const Render_Creator& r_Creator, const int& tabIndex, QWidget *parent, const GameInfo* game)
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: QDialog(parent), xgui_settings(xSettings), ui(new Ui::settings_dialog)
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{
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ui->setupUi(this);
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@ -19,7 +19,7 @@ class settings_dialog : public QDialog
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Q_OBJECT
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public:
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explicit settings_dialog(std::shared_ptr<gui_settings> xSettings, const Render_Creator& r_Creator, const int& tabIndex = 0, QWidget *parent = 0, GameInfo *game = nullptr);
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explicit settings_dialog(std::shared_ptr<gui_settings> xSettings, const Render_Creator& r_Creator, const int& tabIndex = 0, QWidget *parent = 0, const GameInfo *game = nullptr);
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Q_SIGNALS:
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void GuiSettingsSyncRequest();
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void GuiStylesheetRequest(const QString& path);
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