Fix a missing return in an if statement in sceNpTrophyCreateContext.

This commit is contained in:
lioncash 2014-03-24 09:08:32 -04:00
parent 6841230141
commit 90b83f6b3e

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@ -61,7 +61,7 @@ int sceNpTrophyCreateContext(mem32_t context, mem_ptr_t<SceNpCommunicationId> co
if (!context.IsGood())
return SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT;
if (options & (~(u64)1))
SCE_NP_TROPHY_ERROR_NOT_SUPPORTED;
return SCE_NP_TROPHY_ERROR_NOT_SUPPORTED;
// TODO: There are other possible errors
// TODO: Is the TROPHY.TRP file necessarily located in this path?