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Fix mounting bdvd when elf in subdirectory
Causes MGS4 to boot further
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parent
0fba38f691
commit
901f503a3a
@ -226,8 +226,8 @@ void Emulator::Load()
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// Mount all devices
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const std::string emu_dir_ = g_cfg_vfs_emulator_dir;
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const std::string emu_dir = emu_dir_.empty() ? fs::get_config_dir() : emu_dir_;
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const std::string bdvd_dir = g_cfg_vfs_dev_bdvd;
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const std::string home_dir = g_cfg_vfs_app_home;
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std::string bdvd_dir = g_cfg_vfs_dev_bdvd;
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vfs::mount("dev_hdd0", fmt::replace_all(g_cfg_vfs_dev_hdd0, "$(EmulatorDir)", emu_dir));
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vfs::mount("dev_hdd1", fmt::replace_all(g_cfg_vfs_dev_hdd1, "$(EmulatorDir)", emu_dir));
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@ -237,25 +237,18 @@ void Emulator::Load()
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vfs::mount("app_home", home_dir.empty() ? elf_dir + '/' : fmt::replace_all(home_dir, "$(EmulatorDir)", emu_dir));
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// Mount /dev_bdvd/ if necessary
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if (bdvd_dir.empty() && fs::is_file(elf_dir + "/../../PS3_DISC.SFB"))
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if (bdvd_dir.empty())
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{
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const auto dir_list = fmt::split(elf_dir, { "/", "\\" });
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// Check latest two directories
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if (dir_list.size() >= 2 && dir_list.back() == "USRDIR" && *(dir_list.end() - 2) == "PS3_GAME")
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{
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vfs::mount("dev_bdvd", elf_dir.substr(0, elf_dir.length() - 15));
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size_t pos = elf_dir.rfind("PS3_GAME");
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std::string temp = elf_dir.substr(0, pos);
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if ((pos != std::string::npos) && fs::is_file(temp + "/PS3_DISC.SFB")) {
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bdvd_dir = temp;
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}
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else
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{
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vfs::mount("dev_bdvd", elf_dir + "/../../");
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}
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LOG_NOTICE(LOADER, "Disc: %s", vfs::get("/dev_bdvd"));
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}
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else if (bdvd_dir.size())
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if (!bdvd_dir.empty() && fs::is_dir(bdvd_dir))
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{
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vfs::mount("dev_bdvd", fmt::replace_all(bdvd_dir, "$(EmulatorDir)", emu_dir));
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LOG_NOTICE(LOADER, "Disc: %s", vfs::get("/dev_bdvd"));
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}
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// Mount /host_root/ if necessary
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