Mount bdvd_dir regardless of patch category

This commit is contained in:
Megamouse 2021-07-01 20:36:16 +02:00
parent 544a458f20
commit 8f8605ab2f

View File

@ -880,7 +880,7 @@ game_boot_result Emulator::Load(const std::string& title_id, bool add_only, bool
}
// Booting patch data
if (m_cat == "GD" && bdvd_dir.empty() && disc.empty())
if ((is_disc_patch || m_cat == "GD") && bdvd_dir.empty() && disc.empty())
{
// Load /dev_bdvd/ from game list if available
if (auto node = games[m_title_id])