Avoid log spam of CPU usage when Emu is paused

This commit is contained in:
Eladash 2023-09-18 10:29:34 +03:00 committed by Elad Ashkenazi
parent 167528d70f
commit 8e4945ab28

View File

@ -1,9 +1,11 @@
#include "stdafx.h"
#include "perf_monitor.hpp"
#include "Emu/System.h"
#include "util/cpu_stats.hpp"
#include "Utilities/Thread.h"
LOG_CHANNEL(sys_log, "SYS");
LOG_CHANNEL(perf_log, "PERF");
void perf_monitor::operator()()
{
@ -14,13 +16,22 @@ void perf_monitor::operator()()
utils::cpu_stats stats;
stats.init_cpu_query();
u32 logged_pause = 0;
u64 last_pause_time = umax;
std::vector<double> per_core_usage;
while (thread_ctrl::state() != thread_state::aborting)
{
thread_ctrl::wait_for(update_interval_us);
elapsed_us += update_interval_us;
if (thread_ctrl::state() == thread_state::aborting)
{
break;
}
double total_usage = 0.0;
std::vector<double> per_core_usage;
stats.get_per_core_usage(per_core_usage, total_usage);
@ -28,6 +39,28 @@ void perf_monitor::operator()()
{
elapsed_us = 0;
const bool is_paused = Emu.IsPaused();
const u64 pause_time = Emu.GetPauseTime();
if (!is_paused || last_pause_time != pause_time)
{
// Resumed or not paused since last check
logged_pause = 0;
last_pause_time = pause_time;
}
if (is_paused)
{
if (logged_pause >= 2)
{
// Let's not spam the log when emulation is paused
// But still emit the message two times so even paused state can be debugged and inspected
continue;
}
logged_pause++;
}
std::string msg = fmt::format("CPU Usage: Total: %.1f%%", total_usage);
if (!per_core_usage.empty())
@ -40,7 +73,7 @@ void perf_monitor::operator()()
fmt::append(msg, "%s %.1f%%", i > 0 ? "," : "", per_core_usage[i]);
}
sys_log.notice("%s", msg);
perf_log.notice("%s", msg);
}
}
}