Remove "thread_ctrl::spawn"

This commit is contained in:
Nekotekina 2020-02-23 15:03:38 +03:00
parent 18db020b93
commit 8b4b859091
3 changed files with 9 additions and 12 deletions

View File

@ -286,13 +286,6 @@ public:
// Sets the preferred affinity mask for this thread
static void set_thread_affinity_mask(u64 mask);
// Spawn a detached named thread
template <typename F>
[[deprecated]] static void spawn(std::string_view name, F&& func)
{
new named_thread<F>(thread_state::detached, name, std::forward<F>(func));
}
};
// Derived from the callable object Context, possibly a lambda

View File

@ -187,7 +187,7 @@ namespace rsx
fade_animation.duration = 0.5f;
fade_animation.active = true;
thread_ctrl::spawn("osk input thread", [this]
std::lock_guard{m_threadpool_mutex}, m_workers.emplace_back([this]
{
if (auto error = run_input_loop())
{

View File

@ -497,7 +497,7 @@ namespace rsx
vblank_count = 0;
thread_ctrl::spawn("VBlank Thread", [this]()
auto vblank_body = [this]()
{
// See sys_timer_usleep for details
#ifdef __linux__
@ -561,9 +561,11 @@ namespace rsx
thread_ctrl::wait_for(100);
}
});
};
thread_ctrl::spawn("RSX Decompiler Thread", [this]
g_fxo->init<named_thread<decltype(vblank_body)>>("VBlank Thread", std::move(vblank_body));
auto decomp_body = [this]
{
if (g_cfg.video.disable_asynchronous_shader_compiler)
{
@ -594,7 +596,9 @@ namespace rsx
}
on_decompiler_exit();
});
};
g_fxo->init<named_thread<decltype(decomp_body)>>("RSX Decompiler Thread", std::move(decomp_body));
// Raise priority above other threads
thread_ctrl::set_native_priority(1);