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Use system SDL by default since we don't properly support building with just builtin SDL
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@ -42,6 +42,7 @@ cmake .. \
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-DCMAKE_RANLIB="$RANLIB" \
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-DUSE_SYSTEM_CURL=ON \
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-DUSE_SDL=ON \
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-DUSE_SYSTEM_SDL=ON \
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-DUSE_SYSTEM_FFMPEG=OFF \
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-DUSE_DISCORD_RPC=ON \
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-DOpenGL_GL_PREFERENCE=LEGACY \
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@ -25,7 +25,7 @@ option(USE_SYSTEM_ZLIB "Prefer system ZLIB instead of the builtin one" ON)
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option(USE_VULKAN "Vulkan render backend" ON)
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option(USE_PRECOMPILED_HEADERS "Use precompiled headers" OFF)
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option(USE_SDL "Enables SDL input handler" OFF)
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option(USE_SYSTEM_SDL "Prefer system SDL instead of the builtin one" OFF)
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option(USE_SYSTEM_SDL "Prefer system SDL instead of the builtin one" ON)
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option(USE_SYSTEM_FFMPEG "Prefer system ffmpeg instead of the prebuild one" OFF)
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option(USE_SYSTEM_OPENAL "Prefer system OpenAL instead of the prebuild one" ON)
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option(USE_SYSTEM_CURL "Prefer system Curl instead of the prebuild one" ON)
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