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d3d12: Reenable missing case for CELL_GCM_PRIMITIVE_LINE_LOOP
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@ -292,8 +292,7 @@ D3D12_PRIMITIVE_TOPOLOGY_TYPE get_primitive_topology_type(u8 draw_mode)
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case CELL_GCM_PRIMITIVE_QUADS: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
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case CELL_GCM_PRIMITIVE_QUADS: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
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case CELL_GCM_PRIMITIVE_QUAD_STRIP: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
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case CELL_GCM_PRIMITIVE_QUAD_STRIP: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
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case CELL_GCM_PRIMITIVE_POLYGON: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
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case CELL_GCM_PRIMITIVE_POLYGON: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
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case CELL_GCM_PRIMITIVE_LINE_LOOP:
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case CELL_GCM_PRIMITIVE_LINE_LOOP: return D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE;
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break;
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}
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}
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throw EXCEPTION("Invalid or unsupported draw mode (0x%x)", draw_mode);
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throw EXCEPTION("Invalid or unsupported draw mode (0x%x)", draw_mode);
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}
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}
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