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Qt: Make welcome dialog accessible through F1 or Help menu
Enable window close button after "I have read the Quickstart" is checked.
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@ -135,7 +135,7 @@ bool gui_application::Init()
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if (m_gui_settings->GetValue(gui::ib_show_welcome).toBool())
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{
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welcome_dialog* welcome = new welcome_dialog(m_gui_settings);
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welcome_dialog* welcome = new welcome_dialog(m_gui_settings, false);
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welcome->exec();
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}
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@ -35,6 +35,7 @@
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#include "shortcut_dialog.h"
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#include "system_cmd_dialog.h"
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#include "emulated_pad_settings_dialog.h"
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#include "welcome_dialog.h"
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#include <thread>
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#include <charconv>
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@ -2737,6 +2738,12 @@ void main_window::CreateConnects()
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m_updater.check_for_updates(false, false, false, this);
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});
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connect(ui->welcomeAct, &QAction::triggered, this, [this]()
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{
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welcome_dialog* welcome = new welcome_dialog(m_gui_settings, true, this);
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welcome->open();
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});
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connect(ui->aboutAct, &QAction::triggered, this, [this]
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{
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about_dialog dlg(this);
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@ -3389,3 +3396,24 @@ void main_window::dragLeaveEvent(QDragLeaveEvent* event)
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{
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event->accept();
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}
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void main_window::keyPressEvent(QKeyEvent* event)
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{
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QMainWindow::keyPressEvent(event);
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if (event->isAutoRepeat() || event->modifiers())
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{
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return;
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}
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switch (event->key())
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{
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case Qt::Key_F1:
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{
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welcome_dialog* welcome = new welcome_dialog(m_gui_settings, true, this);
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welcome->open();
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break;
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}
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default: break;
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}
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}
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@ -135,6 +135,7 @@ protected:
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void dragEnterEvent(QDragEnterEvent* event) override;
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void dragMoveEvent(QDragMoveEvent* event) override;
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void dragLeaveEvent(QDragLeaveEvent* event) override;
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void keyPressEvent(QKeyEvent* event) override;
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private:
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void ConfigureGuiFromSettings();
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@ -366,6 +366,7 @@
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<addaction name="languageAct0"/>
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</widget>
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<addaction name="updateAct"/>
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<addaction name="welcomeAct"/>
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<addaction name="separator"/>
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<addaction name="languageMenu"/>
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<addaction name="separator"/>
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@ -748,6 +749,11 @@
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<string>Check for Updates</string>
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</property>
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</action>
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<action name="welcomeAct">
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<property name="text">
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<string>View The Welcome Dialog</string>
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</property>
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</action>
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<action name="confVFSDialogAct">
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<property name="text">
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<string>Virtual File System</string>
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@ -8,17 +8,20 @@
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#include <QCheckBox>
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#include <QSvgWidget>
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welcome_dialog::welcome_dialog(std::shared_ptr<gui_settings> gui_settings, QWidget* parent)
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welcome_dialog::welcome_dialog(std::shared_ptr<gui_settings> gui_settings, bool is_manual_show, QWidget* parent)
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: QDialog(parent)
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, ui(new Ui::welcome_dialog)
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, m_gui_settings(std::move(gui_settings))
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{
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ui->setupUi(this);
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setWindowFlags(windowFlags() & Qt::WindowTitleHint);
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setAttribute(Qt::WA_DeleteOnClose);
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ui->okay->setEnabled(false);
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setWindowFlag(Qt::WindowCloseButtonHint, is_manual_show);
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ui->okay->setEnabled(is_manual_show);
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ui->i_have_read->setChecked(is_manual_show);
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ui->i_have_read->setEnabled(!is_manual_show);
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ui->do_not_show->setChecked(!m_gui_settings->GetValue(gui::ib_show_welcome).toBool());
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ui->icon_label->load(QStringLiteral(":/rpcs3.svg"));
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ui->label_3->setText(tr(
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R"(
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@ -42,9 +45,15 @@ welcome_dialog::welcome_dialog(std::shared_ptr<gui_settings> gui_settings, QWidg
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)"
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).arg(gui::utils::get_link_style()));
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connect(ui->i_have_read, &QCheckBox::clicked, [this](bool checked)
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connect(ui->i_have_read, &QCheckBox::clicked, [this, is_manual_show](bool checked)
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{
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if (is_manual_show)
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{
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return;
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}
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ui->okay->setEnabled(checked);
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setWindowFlag(Qt::WindowCloseButtonHint, checked);
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});
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connect(ui->do_not_show, &QCheckBox::clicked, [this](bool checked)
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@ -14,7 +14,7 @@ class welcome_dialog : public QDialog
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Q_OBJECT
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public:
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explicit welcome_dialog(std::shared_ptr<gui_settings> gui_settings, QWidget* parent = nullptr);
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explicit welcome_dialog(std::shared_ptr<gui_settings> gui_settings, bool is_manual_show, QWidget* parent = nullptr);
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~welcome_dialog();
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private:
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