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cli: fix title_path
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@ -1017,10 +1017,10 @@ game_boot_result Emulator::Load(const std::string& title_id, bool add_only, bool
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// const overload does not create new node on failure
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if (auto node = std::as_const(games)[m_title_id])
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{
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std::string title_path = node.Scalar();
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title_path = node.Scalar();
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}
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for (auto&& test_path :
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for (std::string test_path :
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{
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rpcs3::utils::get_hdd0_dir() + "game/" + m_title_id + "/USRDIR/EBOOT.BIN"
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, tail.empty() ? "" : title_path + tail + "/USRDIR/EBOOT.BIN"
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