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Set default off for WriteColorBuffers / DepthBuffers
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@ -219,8 +219,8 @@ public:
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GSAspectRatio.Load(2);
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GSVSyncEnable.Load(false);
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GSLogPrograms.Load(false);
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GSDumpColorBuffers.Load(true);
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GSDumpDepthBuffer.Load(true);
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GSDumpColorBuffers.Load(false);
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GSDumpDepthBuffer.Load(false);
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PadHandlerMode.Load(1);
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KeyboardHandlerMode.Load(0);
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MouseHandlerMode.Load(0);
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