Add FindGLEW to CMake modules along with some compiler flags

This commit is contained in:
darkf 2014-03-30 23:59:16 -07:00
parent 196c2ffe5b
commit 8007693084
2 changed files with 49 additions and 1 deletions

View File

@ -8,6 +8,7 @@ if (CMAKE_COMPILER_IS_GNUCXX)
add_definitions(-w) # TODO: remove me
add_definitions(-fpermissive) # TODO: remove me
add_definitions(-g) # Debugging!!
add_definitions(-msse2)
endif()
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules)
@ -59,5 +60,5 @@ ${CMAKE_SOURCE_DIR}/../Utilities/*
add_executable(rpcs3 ${RPCS3_SRC})
target_link_libraries(rpcs3 ${wxWidgets_LIBRARIES} ${OPENAL_LIBRARY} ${GLEW_LIBRARIES} ${OPENGL_LIBRARIES} libavformat.a libavcodec.a libavutil.a libswresample.a libswscale.a ${ZLIB_LIBRARIES})
target_link_libraries(rpcs3 ${wxWidgets_LIBRARIES} ${OPENAL_LIBRARY} ${GLEW_LIBRARY} ${OPENGL_LIBRARIES} libavformat.a libavcodec.a libavutil.a libswresample.a libswscale.a ${ZLIB_LIBRARIES})

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@ -0,0 +1,47 @@
#
# Try to find GLEW library and include path.
# Once done this will define
#
# GLEW_FOUND
# GLEW_INCLUDE_PATH
# GLEW_LIBRARY
#
IF (WIN32)
FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h
$ENV{PROGRAMFILES}/GLEW/include
${PROJECT_SOURCE_DIR}/src/nvgl/glew/include
DOC "The directory where GL/glew.h resides")
FIND_LIBRARY( GLEW_LIBRARY
NAMES glew GLEW glew32 glew32s
PATHS
$ENV{PROGRAMFILES}/GLEW/lib
${PROJECT_SOURCE_DIR}/src/nvgl/glew/bin
${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib
DOC "The GLEW library")
ELSE (WIN32)
FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h
/usr/include
/usr/local/include
/sw/include
/opt/local/include
DOC "The directory where GL/glew.h resides")
FIND_LIBRARY( GLEW_LIBRARY
NAMES GLEW glew
PATHS
/usr/lib64
/usr/lib
/usr/local/lib64
/usr/local/lib
/sw/lib
/opt/local/lib
DOC "The GLEW library")
ENDIF (WIN32)
IF (GLEW_INCLUDE_PATH)
SET( GLEW_FOUND 1 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise")
ELSE (GLEW_INCLUDE_PATH)
SET( GLEW_FOUND 0 CACHE STRING "Set to 1 if GLEW is found, 0 otherwise")
ENDIF (GLEW_INCLUDE_PATH)
MARK_AS_ADVANCED( GLEW_FOUND )