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game list: Silence some warning
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parent
23fdcbfeb8
commit
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@ -22,6 +22,7 @@
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#include "Loader/PSF.h"
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#include "util/types.hpp"
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#include "Utilities/File.h"
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#include "Utilities/mutex.h"
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#include "util/yaml.hpp"
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#include "Input/pad_thread.h"
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@ -30,6 +31,7 @@
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#include <set>
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#include <regex>
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#include <unordered_map>
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#include <unordered_set>
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#include <QtConcurrent>
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#include <QDesktopServices>
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@ -2187,10 +2189,26 @@ void game_list_frame::RepaintIcons(const bool& from_settings)
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const std::function func = [this](const game_info& game) -> movie_item*
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{
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static std::unordered_set<std::string> warn_once_list;
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static shared_mutex s_mtx;
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if (game->icon.isNull() && (game->info.icon_path.empty() || !game->icon.load(qstr(game->info.icon_path))))
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{
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if (game_list_log.warning)
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{
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bool logged = false;
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{
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std::lock_guard lock(s_mtx);
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logged = !warn_once_list.emplace(game->info.icon_path).second;
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}
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if (!logged)
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{
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game_list_log.warning("Could not load image from path %s", sstr(QDir(qstr(game->info.icon_path)).absolutePath()));
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}
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}
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}
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const QColor color = getGridCompatibilityColor(game->compat.color);
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game->pxmap = PaintedPixmap(game->icon, game->hasCustomConfig, game->hasCustomPadConfig, color);
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return game->item;
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