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Input: fix currentText of device combobox
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@ -223,13 +223,14 @@ std::shared_ptr<PadHandlerBase> gamepads_settings_dialog::GetHandler(pad_handler
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void gamepads_settings_dialog::ChangeInputType(int player)
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void gamepads_settings_dialog::ChangeInputType(int player)
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{
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{
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std::string device = sstr(co_inputtype[player]->currentText());
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std::string handler = sstr(co_inputtype[player]->currentText());
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std::string device = input_cfg.player_device[player]->to_string();
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// Change this player's current handler
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// Change this player's current handler
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if (!input_cfg.player_input[player].from_string(device))
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if (!input_cfg.player_input[player].from_string(handler))
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{
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{
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//Something went wrong
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//Something went wrong
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LOG_ERROR(GENERAL, "Failed to convert input string:%s", device);
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LOG_ERROR(GENERAL, "Failed to convert input string:%s", handler);
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return;
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return;
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}
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}
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