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sceNpDrmVerifyUpgradeLicense fixed
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@ -117,12 +117,9 @@ s32 sceNpDrmIsAvailable2(vm::cptr<u8> k_licensee_addr, vm::cptr<char> drm_path)
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s32 sceNpDrmVerifyUpgradeLicense(vm::cptr<char> content_id)
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{
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sceNp.warning("sceNpDrmVerifyUpgradeLicense2(content_id=%s)", content_id);
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sceNp.warning("sceNpDrmVerifyUpgradeLicense(content_id=%s)", content_id);
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std::string rap_name = *content_id + ".rap";
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fs::file rap_file = fs::file(vfs::get("/dev_hdd0/home/00000001/exdata/" + rap_name));
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if (!rap_file)
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if (!fs::is_file(vfs::get("/dev_hdd0/home/00000001/exdata/") + content_id.get_ptr() + ".rap"))
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{
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// Game hasn't been purchased therefore no RAP file present
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return SCE_NP_DRM_ERROR_LICENSE_NOT_FOUND;
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@ -136,10 +133,7 @@ s32 sceNpDrmVerifyUpgradeLicense2(vm::cptr<char> content_id)
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{
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sceNp.warning("sceNpDrmVerifyUpgradeLicense2(content_id=%s)", content_id);
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std::string rap_name = *content_id + ".rap";
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fs::file rap_file = fs::file(vfs::get("/dev_hdd0/home/00000001/exdata/" + rap_name));
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if (!rap_file)
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if (!fs::is_file(vfs::get("/dev_hdd0/home/00000001/exdata/") + content_id.get_ptr() + ".rap"))
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{
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// Game hasn't been purchased therefore no RAP file present
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return SCE_NP_DRM_ERROR_LICENSE_NOT_FOUND;
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