From 7062ead4fd7e8af04fe6adce15eaa5c123f052dd Mon Sep 17 00:00:00 2001 From: Eladash Date: Sun, 25 Jun 2023 11:45:50 +0300 Subject: [PATCH] PPU LLVM: Precompile all disc game data including PRX etc Even if there is no EBOOT.BIN. --- rpcs3/Emu/System.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/rpcs3/Emu/System.cpp b/rpcs3/Emu/System.cpp index 9a6810936c..b7f0b93f1f 100644 --- a/rpcs3/Emu/System.cpp +++ b/rpcs3/Emu/System.cpp @@ -1360,8 +1360,9 @@ game_boot_result Emulator::Load(const std::string& title_id, bool is_disc_patch, if (fs::is_file(hdd0_path + "/USRDIR/EBOOT.BIN")) { m_path = hdd0_path; - dir_queue.emplace_back(m_path + '/'); } + + dir_queue.emplace_back(hdd0_path + '/'); } // Memorize path to EBOOT.BIN