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Compilation fix
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120c3261b4
commit
6cb2518a81
@ -15,7 +15,7 @@ PICTURE_SIZE = (1.0f),
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UV_DELTA_PS = (1.f / 8.f),
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UV_DELTA_PS = (1.f / 8.f),
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UV_DELTA_LB = (1.f / 6.f),
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UV_DELTA_LB = (1.f / 6.f),
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XY_DELTA_LB = (1.f / 8.f),
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XY_DELTA_LB = (1.f / 8.f),
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M_PI = 3.1415926535897932384626433832795;
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PI = 3.1415926535897932384626433832795;
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void BuildupVertexBufferNR()
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void BuildupVertexBufferNR()
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{
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{
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@ -1113,10 +1113,10 @@ u16 FloatToHalf(float val)
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static void blackman(float window[])
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static void blackman(float window[])
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{
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{
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const float x0 = ((1.f * 2.f*M_PI) / 5.f) - M_PI;
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const float x0 = ((1.f * 2.f*PI) / 5.f) - PI;
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const float x1 = ((2.f * 2.f*M_PI) / 5.f) - M_PI;
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const float x1 = ((2.f * 2.f*PI) / 5.f) - PI;
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const float x2 = ((3.f * 2.f*M_PI) / 5.f) - M_PI;
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const float x2 = ((3.f * 2.f*PI) / 5.f) - PI;
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const float x3 = ((4.f * 2.f*M_PI) / 5.f) - M_PI;
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const float x3 = ((4.f * 2.f*PI) / 5.f) - PI;
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const float a0 = 0.42f + (0.50f * cosf(x0)) + (0.08f * cosf(2.f*x0));
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const float a0 = 0.42f + (0.50f * cosf(x0)) + (0.08f * cosf(2.f*x0));
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const float a1 = 0.42f + (0.50f * cosf(x1)) + (0.08f * cosf(2.f*x1));
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const float a1 = 0.42f + (0.50f * cosf(x1)) + (0.08f * cosf(2.f*x1));
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@ -1134,7 +1134,7 @@ int CreateInterlaceTable(u32 ea_addr, float srcH, float dstH, CellRescTableEleme
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float phi[4], transient[4];
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float phi[4], transient[4];
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float y_fraction;
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float y_fraction;
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float bandwidth = 0.5f / (srcH / dstH);
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float bandwidth = 0.5f / (srcH / dstH);
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float phi_b = 2.f * M_PI * bandwidth;
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float phi_b = 2.f * PI * bandwidth;
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float window[4];
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float window[4];
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mem16_ptr_t buf16(ea_addr);
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mem16_ptr_t buf16(ea_addr);
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mem32_ptr_t buf32(ea_addr);
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mem32_ptr_t buf32(ea_addr);
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