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Try to build with llvm
and update readme
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@ -68,14 +68,15 @@ before_install:
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sudo ./cmake-3.0.0-Linux-i386.sh --skip-license --prefix=/usr;
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sudo pip install cpp-coveralls;
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else
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brew install glew wxwidgets;
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brew update; brew update;
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brew install glew wxwidgets llvm36;
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fi;
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before_script:
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- git submodule update --init asmjit ffmpeg llvm
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- mkdir build
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- cd build
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- cmake ..
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- if [ "$TRAVIS_OS_NAME" = "linux" ]; then cmake ..; else cmake .. -DLLVM_DIR=/usr/local/opt/llvm36/lib/llvm-3.6/share/llvm/cmake; fi
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addons:
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coverity_scan:
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@ -26,7 +26,7 @@ __Linux__
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* Arch: `sudo pacman -S glew openal wxgtk cmake llvm`
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__Mac OSX__
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* Install with Homebrew: `brew install glew wxwidgets`
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* Install with Homebrew: `brew install glew wxwidgets` (add `llvm36` to that list if you want to build with ppu jit)
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* Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config
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@ -36,6 +36,7 @@ To initialize the repository don't forget to execute `git submodule update --ini
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* __Windows__: Install *Visual Studio 2015*, *Cmake 3.1.0+*, *Python* and select *Add in the PATH variable* for both. Then open the *.SLN* file, and press *Build* > *Rebuild Solution*.
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* __Linux & Mac OSX__:
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`cd rpcs3 && cmake CMakeLists.txt && make && cd ../` Then run with `cd bin && ./rpcs3`
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If you are on OSX and want to build with llvm don't forget to add `-DLLVM_DIR=/usr/local/opt/llvm36/lib/llvm-3.6/share/llvm/cmake` (or wherever llvm brew was installed) to cmake invocation.
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### Support
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* [Donate by PayPal](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=MPJ3S9XQXCE3G)
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