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https://github.com/RPCS3/rpcs3.git
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BUILD: Refactor zlib submodule (#10393)
This commit is contained in:
parent
f2d6b52561
commit
6c44664c19
2
.gitmodules
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2
.gitmodules
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@ -28,7 +28,7 @@
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url = ../../RPCS3/cereal.git
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ignore = dirty
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[submodule "3rdparty/zlib"]
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path = 3rdparty/zlib
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path = 3rdparty/zlib/zlib
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url = ../../madler/zlib
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ignore = dirty
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[submodule "3rdparty/hidapi"]
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16
3rdparty/CMakeLists.txt
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16
3rdparty/CMakeLists.txt
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@ -7,21 +7,7 @@ add_library(3rdparty_dummy_lib INTERFACE)
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# ZLib
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if (USE_SYSTEM_ZLIB)
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find_package(ZLIB QUIET)
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endif()
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if (NOT ZLIB_FOUND)
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message(STATUS "Using builtin ZLIB")
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set(SKIP_INSTALL_ALL ON)
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add_subdirectory(zlib EXCLUDE_FROM_ALL)
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set(ZLIB_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/zlib" "${CMAKE_CURRENT_BINARY_DIR}/zlib")
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set(ZLIB_LIBRARY zlibstatic)
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endif()
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add_library(3rdparty_zlib INTERFACE)
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target_link_libraries(3rdparty_zlib INTERFACE ${ZLIB_LIBRARY})
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target_include_directories(3rdparty_zlib INTERFACE ${ZLIB_INCLUDE_DIR})
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add_subdirectory(zlib EXCLUDE_FROM_ALL)
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# 7z sdk
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add_subdirectory(7z EXCLUDE_FROM_ALL)
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2
3rdparty/libpng/libpng.vcxproj
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2
3rdparty/libpng/libpng.vcxproj
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@ -15,7 +15,7 @@
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>libpng</RootNamespace>
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</PropertyGroup>
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<Import Project="$(SolutionDir)\3rdparty\zlib.props" />
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<Import Project="$(SolutionDir)\3rdparty\zlib\zlib.props" />
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<Import Project="$(SolutionDir)\buildfiles\msvc\common_default.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(SolutionDir)\buildfiles\msvc\common_default_macros.props" />
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2
3rdparty/libpng/pnglibconf.vcxproj
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2
3rdparty/libpng/pnglibconf.vcxproj
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@ -19,7 +19,7 @@
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>MultiByte</CharacterSet>
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</PropertyGroup>
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<Import Project="$(SolutionDir)\3rdparty\zlib.props" />
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<Import Project="$(SolutionDir)\3rdparty\zlib\zlib.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<PropertyGroup>
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<PreferredToolArchitecture>x64</PreferredToolArchitecture>
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14
3rdparty/zlib/CMakeLists.txt
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Normal file
14
3rdparty/zlib/CMakeLists.txt
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Normal file
@ -0,0 +1,14 @@
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if (USE_SYSTEM_ZLIB)
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message(STATUS "-- RPCS3: Using syztem ZLIB")
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find_package(ZLIB QUIET)
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else()
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message(STATUS "-- RPCS3: Using builtin ZLIB")
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set(SKIP_INSTALL_ALL ON)
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add_subdirectory(zlib EXCLUDE_FROM_ALL)
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set(ZLIB_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/zlib" "${CMAKE_CURRENT_BINARY_DIR}/zlib")
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set(ZLIB_LIBRARY zlibstatic)
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endif()
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add_library(3rdparty_zlib INTERFACE)
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target_link_libraries(3rdparty_zlib INTERFACE ${ZLIB_LIBRARY})
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target_include_directories(3rdparty_zlib INTERFACE ${ZLIB_INCLUDE_DIR})
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0
3rdparty/zlib → 3rdparty/zlib/zlib
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0
3rdparty/zlib → 3rdparty/zlib/zlib
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@ -32,7 +32,7 @@
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versions do not match. The zlib version used in this build is recorded
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below:
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-->
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<ZLibSrcDir>$(SolutionDir)3rdparty\zlib\</ZLibSrcDir>
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<ZLibSrcDir>$(SolutionDir)3rdparty\zlib\zlib\</ZLibSrcDir>
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<!-- The following line allows compilation for an ARM target with Visual
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Studio 2012. Notice that this is not supported by the Visual Studio
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@ -28,7 +28,7 @@
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>zlib</RootNamespace>
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</PropertyGroup>
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<Import Project="$(SolutionDir)\3rdparty\zlib.props" />
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<Import Project="$(SolutionDir)\3rdparty\zlib\zlib.props" />
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<Import Project="$(SolutionDir)\buildfiles\msvc\common_default.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup>
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@ -27,7 +27,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libpng", "3rdparty\libpng\l
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{EB33566E-DA7F-4D28-9077-88C0B7C77E35} = {EB33566E-DA7F-4D28-9077-88C0B7C77E35}
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EndProjectSection
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "3rdparty\zlib.vcxproj", "{60F89955-91C6-3A36-8000-13C592FEC2DF}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "3rdparty\zlib\zlib.vcxproj", "{60F89955-91C6-3A36-8000-13C592FEC2DF}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glslang", "3rdparty\glslang\glslang.vcxproj", "{8F85B6CC-250F-4ACA-A617-E820A74E3E3C}"
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EndProject
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@ -40,7 +40,7 @@
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<ItemDefinitionGroup>
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<AdditionalIncludeDirectories>..\3rdparty\wolfssl\;..\3rdparty\flatbuffers\include;..\3rdparty\libusb\libusb\libusb;..\3rdparty\zlib;..\llvm\include;..\llvm_build\include;$(VULKAN_SDK)\Include</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..\3rdparty\wolfssl\;..\3rdparty\flatbuffers\include;..\3rdparty\libusb\libusb\libusb;..\3rdparty\zlib\zlib;..\llvm\include;..\llvm_build\include;$(VULKAN_SDK)\Include</AdditionalIncludeDirectories>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|x64'">MaxSpeed</Optimization>
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</ClCompile>
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<PreBuildEvent>
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@ -62,12 +62,12 @@
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<IgnoreImportLibrary Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</IgnoreImportLibrary>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<IncludePath>..\3rdparty\7z\src;..\3rdparty\hidapi\hidapi\hidapi;.\;..\;..\3rdparty\asmjit\asmjit\src;..\3rdparty\yaml-cpp\include;..\3rdparty\ffmpeg\include;..\3rdparty\cereal\include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\XAudio2Redist\include;..\3rdparty\libpng\libpng;..\3rdparty\GL;..\3rdparty\stblib\include;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include;..\3rdparty\zlib</IncludePath>
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<IncludePath>..\3rdparty\7z\src;..\3rdparty\hidapi\hidapi\hidapi;.\;..\;..\3rdparty\asmjit\asmjit\src;..\3rdparty\yaml-cpp\include;..\3rdparty\ffmpeg\include;..\3rdparty\cereal\include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\XAudio2Redist\include;..\3rdparty\libpng\libpng;..\3rdparty\GL;..\3rdparty\stblib\include;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include;..\3rdparty\zlib\zlib</IncludePath>
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<LibraryPath>$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LibraryPath>$(SolutionDir)lib\$(Configuration)-$(Platform)\;$(UniversalCRT_LibraryPath_x64);$(LibraryPath)</LibraryPath>
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<IncludePath>..\3rdparty\7z\src;..\3rdparty\hidapi\hidapi\hidapi;.\;..\;..\3rdparty\asmjit\asmjit\src;..\3rdparty\yaml-cpp\include;..\3rdparty\ffmpeg\include;..\3rdparty\cereal\include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\XAudio2Redist\include;..\3rdparty\libpng\libpng;..\3rdparty\GL;..\3rdparty\stblib\include;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include;..\3rdparty\zlib</IncludePath>
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<IncludePath>..\3rdparty\7z\src;..\3rdparty\hidapi\hidapi\hidapi;.\;..\;..\3rdparty\asmjit\asmjit\src;..\3rdparty\yaml-cpp\include;..\3rdparty\ffmpeg\include;..\3rdparty\cereal\include;$(VC_IncludePath);$(WindowsSDK_IncludePath);$(UniversalCRT_IncludePath);..\3rdparty\XAudio2Redist\include;..\3rdparty\libpng\libpng;..\3rdparty\GL;..\3rdparty\stblib\include;..\3rdparty\OpenAL\include;..\3rdparty\pugixml\src;..\3rdparty\Optional;..\3rdparty\discord-rpc\include;..\3rdparty\zlib\zlib</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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