Merge pull request #1324 from vlj/d3d12

D3d12: Fixes
This commit is contained in:
Ivan 2015-12-02 12:43:02 +03:00
commit 6930cbc064
6 changed files with 68 additions and 7 deletions

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@ -154,6 +154,17 @@ void D3D12GSRender::upload_and_bind_scale_offset_matrix(size_t descriptorIndex)
float alpha_ref = (float&)rsx::method_registers[NV4097_SET_ALPHA_REF];
memcpy((char*)mapped_buffer + heap_offset + 16 * sizeof(float), &is_alpha_tested, sizeof(int));
memcpy((char*)mapped_buffer + heap_offset + 17 * sizeof(float), &alpha_ref, sizeof(float));
size_t tex_idx = 0;
for (u32 i = 0; i < rsx::limits::textures_count; ++i)
{
if (!textures[i].enabled()) continue;
size_t w = textures[i].width(), h = textures[i].height();
if (!w || !h) continue;
int is_unorm = (textures[i].format() & CELL_GCM_TEXTURE_UN);
memcpy((char*)mapped_buffer + heap_offset + (18 + tex_idx++) * sizeof(int), &is_unorm, sizeof(int));
}
m_constants_data.m_heap->Unmap(0, &CD3DX12_RANGE(heap_offset, heap_offset + 256));
D3D12_CONSTANT_BUFFER_VIEW_DESC constant_buffer_view_desc = {

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@ -42,7 +42,7 @@ std::string getFunctionImp(FUNCTION f)
case FUNCTION::FUNCTION_FRACT:
return "frac($0)";
case FUNCTION::FUNCTION_TEXTURE_SAMPLE:
return "$t.Sample($tsampler, $0.xy)";
return "$t.Sample($tsampler, $0.xy * $t_scale)";
case FUNCTION::FUNCTION_DFDX:
return "ddx($0)";
case FUNCTION::FUNCTION_DFDY:

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@ -108,13 +108,13 @@ D3D12_STENCIL_OP get_stencil_op(u32 op) noexcept
case CELL_GCM_REPLACE: return D3D12_STENCIL_OP_REPLACE;
case CELL_GCM_INCR: return D3D12_STENCIL_OP_INCR;
case CELL_GCM_DECR: return D3D12_STENCIL_OP_DECR;
case CELL_GCM_INVERT: return D3D12_STENCIL_OP_INVERT;
case CELL_GCM_INCR_WRAP:
case CELL_GCM_DECR_WRAP:
unreachable("Unsupported Stencil Op %d");
LOG_WARNING(RSX, "Unsupported stencil op used %x, please report this to a developer.", op);
}
// Jet Set Radio uses an unknow op but INCR seems to be the intended one
LOG_WARNING(RSX, "Unknow stencil op %x, fallback to INCR", op);
return D3D12_STENCIL_OP_INCR;
LOG_ERROR(RSX, "Unknow stencil op used %x, please report this to a developer.", op);
unreachable("Wrong Stencil op");
}
D3D12_COMPARISON_FUNC get_compare_func(u32 op) noexcept
@ -331,6 +331,7 @@ DXGI_FORMAT get_color_surface_format(u8 format) noexcept
{
switch (format)
{
case CELL_GCM_SURFACE_R5G6B5: return DXGI_FORMAT_R8G8B8A8_UNORM;
case CELL_GCM_SURFACE_A8R8G8B8: return DXGI_FORMAT_R8G8B8A8_UNORM;
case CELL_GCM_SURFACE_F_W16Z16Y16X16: return DXGI_FORMAT_R16G16B16A16_FLOAT;
case CELL_GCM_SURFACE_F_X32: return DXGI_FORMAT_R32_FLOAT;

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@ -39,6 +39,22 @@ void D3D12FragmentDecompiler::insertHeader(std::stringstream & OS)
OS << " float4x4 scaleOffsetMat;" << std::endl;
OS << " int isAlphaTested;" << std::endl;
OS << " float alphaRef;" << std::endl;
OS << " int tex0_is_unorm;" << std::endl;
OS << " int tex1_is_unorm;" << std::endl;
OS << " int tex2_is_unorm;" << std::endl;
OS << " int tex3_is_unorm;" << std::endl;
OS << " int tex4_is_unorm;" << std::endl;
OS << " int tex5_is_unorm;" << std::endl;
OS << " int tex6_is_unorm;" << std::endl;
OS << " int tex7_is_unorm;" << std::endl;
OS << " int tex8_is_unorm;" << std::endl;
OS << " int tex9_is_unorm;" << std::endl;
OS << " int tex10_is_unorm;" << std::endl;
OS << " int tex11_is_unorm;" << std::endl;
OS << " int tex12_is_unorm;" << std::endl;
OS << " int tex13_is_unorm;" << std::endl;
OS << " int tex14_is_unorm;" << std::endl;
OS << " int tex15_is_unorm;" << std::endl;
OS << "};" << std::endl;
}
@ -107,7 +123,6 @@ void D3D12FragmentDecompiler::insertConstants(std::stringstream & OS)
size_t textureIndex = atoi(PI.name.data() + 3);
OS << "Texture2D " << PI.name << " : register(t" << textureIndex << ");" << std::endl;
OS << "sampler " << PI.name << "sampler : register(s" << textureIndex << ");" << std::endl;
textureIndex++;
}
}
}
@ -121,12 +136,29 @@ void D3D12FragmentDecompiler::insertMainStart(std::stringstream & OS)
for (ParamItem PI : PT.items)
OS << " " << PT.type << " " << PI.name << " = In." << PI.name << ";" << std::endl;
}
// A bit unclean, but works.
OS << " " << "float4 gl_Position = In.Position;" << std::endl;
// Declare output
for (ParamType PT : m_parr.params[PF_PARAM_NONE])
{
for (ParamItem PI : PT.items)
OS << " " << PT.type << " " << PI.name << " = float4(0., 0., 0., 0.);" << std::endl;
}
// Declare texture coordinate scaling component (to handle unormalized texture coordinates)
for (ParamType PT : m_parr.params[PF_PARAM_UNIFORM])
{
if (PT.type != "sampler2D")
continue;
for (const ParamItem& PI : PT.items)
{
size_t textureIndex = atoi(PI.name.data() + 3);
OS << " float2 " << PI.name << "_dim;" << std::endl;
OS << " " << PI.name << ".GetDimensions(" << PI.name << "_dim.x, " << PI.name << "_dim.y);" << std::endl;
OS << " float2 " << PI.name << "_scale = (!!" << PI.name << "_is_unorm) ? float2(1., 1.) / " << PI.name << "_dim : float2(1., 1.);" << std::endl;
}
}
}
void D3D12FragmentDecompiler::insertMainEnd(std::stringstream & OS)

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@ -157,7 +157,8 @@ struct D3D12Traits
{
if (PT.type == "sampler2D")
{
fragmentProgramData.m_textureCount++;
size_t texture_unit = atoi(PI.name.c_str() + 3);
fragmentProgramData.m_textureCount = std::max(texture_unit + 1, fragmentProgramData.m_textureCount);
continue;
}
size_t offset = atoi(PI.name.c_str() + 2);

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@ -33,6 +33,22 @@ void D3D12VertexProgramDecompiler::insertHeader(std::stringstream &OS)
OS << " float4x4 scaleOffsetMat;" << std::endl;
OS << " int isAlphaTested;" << std::endl;
OS << " float alphaRef;" << std::endl;
OS << " int tex0_is_unorm;" << std::endl;
OS << " int tex1_is_unorm;" << std::endl;
OS << " int tex2_is_unorm;" << std::endl;
OS << " int tex3_is_unorm;" << std::endl;
OS << " int tex4_is_unorm;" << std::endl;
OS << " int tex5_is_unorm;" << std::endl;
OS << " int tex6_is_unorm;" << std::endl;
OS << " int tex7_is_unorm;" << std::endl;
OS << " int tex8_is_unorm;" << std::endl;
OS << " int tex9_is_unorm;" << std::endl;
OS << " int tex10_is_unorm;" << std::endl;
OS << " int tex11_is_unorm;" << std::endl;
OS << " int tex12_is_unorm;" << std::endl;
OS << " int tex13_is_unorm;" << std::endl;
OS << " int tex14_is_unorm;" << std::endl;
OS << " int tex15_is_unorm;" << std::endl;
OS << "};" << std::endl;
}