From 6809d84a0029377eab059a51ce38f440e325be1c Mon Sep 17 00:00:00 2001 From: kd-11 Date: Wed, 11 Jan 2023 13:31:41 +0300 Subject: [PATCH] vk: Bump max number of suppported inline draw calls to 32k - Surprisingly some games actually exhaust the entire 16k pool causing slowdown --- rpcs3/Emu/RSX/VK/vkutils/device.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rpcs3/Emu/RSX/VK/vkutils/device.h b/rpcs3/Emu/RSX/VK/vkutils/device.h index 09ca7e6c63..e6b0372741 100644 --- a/rpcs3/Emu/RSX/VK/vkutils/device.h +++ b/rpcs3/Emu/RSX/VK/vkutils/device.h @@ -9,7 +9,7 @@ #include #include -#define DESCRIPTOR_MAX_DRAW_CALLS 16384 +#define DESCRIPTOR_MAX_DRAW_CALLS 32768 namespace vk {