rsx: Only request attribute interpolation if the GPU requires it and the driver supports it

This commit is contained in:
kd-11 2022-12-10 18:44:25 +03:00 committed by kd-11
parent 9c0b2338cf
commit 6756bf7d4b

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@ -2157,7 +2157,10 @@ namespace rsx
if (method_registers.current_draw_clause.classify_mode() == primitive_class::polygon)
{
current_fragment_program.ctrl |= RSX_SHADER_CONTROL_ATTRIBUTE_INTERPOLATION;
if (!backend_config.supports_normalized_barycentrics)
{
current_fragment_program.ctrl |= RSX_SHADER_CONTROL_ATTRIBUTE_INTERPOLATION;
}
}
else if (method_registers.point_sprite_enabled() &&
method_registers.current_draw_clause.primitive == primitive_type::points)