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gl/vk: Minor cleanup
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@ -1639,9 +1639,7 @@ void GLGSRender::flip(int buffer, bool emu_flip)
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aspect_ratio.size = new_size;
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// Find the source image
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rsx::tiled_region buffer_region = get_tiled_address(display_buffers[buffer].offset, CELL_GCM_LOCATION_LOCAL);
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u32 absolute_address = buffer_region.address + buffer_region.base;
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const u32 absolute_address = rsx::get_address(display_buffers[buffer].offset, CELL_GCM_LOCATION_LOCAL);
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GLuint image = GL_NONE;
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if (auto render_target_texture = m_rtts.get_texture_from_render_target_if_applicable(absolute_address))
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@ -1700,16 +1698,7 @@ void GLGSRender::flip(int buffer, bool emu_flip)
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m_flip_tex_color.reset(new gl::texture(GL_TEXTURE_2D, buffer_width, buffer_height, 1, 1, GL_RGBA8));
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}
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if (buffer_region.tile)
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{
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std::unique_ptr<u8[]> temp(new u8[buffer_height * buffer_pitch]);
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buffer_region.read(temp.get(), buffer_width, buffer_height, buffer_pitch);
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m_flip_tex_color->copy_from(temp.get(), gl::texture::format::bgra, gl::texture::type::uint_8_8_8_8, unpack_settings);
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}
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else
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{
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m_flip_tex_color->copy_from(buffer_region.ptr, gl::texture::format::bgra, gl::texture::type::uint_8_8_8_8, unpack_settings);
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}
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m_flip_tex_color->copy_from(vm::base(absolute_address), gl::texture::format::bgra, gl::texture::type::uint_8_8_8_8, unpack_settings);
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image = m_flip_tex_color->id();
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}
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@ -1004,18 +1004,6 @@ namespace gl
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{
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if (result.real_dst_size)
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{
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gl::texture::format fmt;
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if (!result.is_depth)
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{
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fmt = dst.format == rsx::blit_engine::transfer_destination_format::a8r8g8b8 ?
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gl::texture::format::bgra : gl::texture::format::rgba;
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}
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else
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{
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fmt = dst.format == rsx::blit_engine::transfer_destination_format::a8r8g8b8 ?
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gl::texture::format::depth_stencil : gl::texture::format::depth;
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}
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flush_if_cache_miss_likely(cmd, result.to_address_range());
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}
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@ -3389,8 +3389,7 @@ void VKGSRender::flip(int buffer, bool emu_flip)
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if ((u32)buffer < display_buffers_count && buffer_width && buffer_height)
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{
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rsx::tiled_region buffer_region = get_tiled_address(display_buffers[buffer].offset, CELL_GCM_LOCATION_LOCAL);
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u32 absolute_address = buffer_region.address + buffer_region.base;
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const u32 absolute_address = rsx::get_address(display_buffers[buffer].offset, CELL_GCM_LOCATION_LOCAL);
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if (auto render_target_texture = m_rtts.get_texture_from_render_target_if_applicable(absolute_address))
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{
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