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rsx: Support partial texture descriptors
- It is safe to declare w > pitch and it works as long as sampling inside the legal 2D area is obeyed.
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@ -457,7 +457,8 @@ std::vector<rsx_subresource_layout> get_subresources_layout_impl(const RsxTextur
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std::tie(h, depth, layer) = get_height_depth_layer(texture);
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int format = texture.format() & ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN);
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const auto format = texture.format() & ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN);
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const auto pitch = texture.pitch();
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const u32 texaddr = rsx::get_address(texture.offset(), texture.location(), HERE);
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auto pixels = vm::_ptr<const std::byte>(texaddr);
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@ -465,10 +466,26 @@ std::vector<rsx_subresource_layout> get_subresources_layout_impl(const RsxTextur
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const bool is_swizzled = !(texture.format() & CELL_GCM_TEXTURE_LN);
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const bool has_border = !texture.border_type();
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if (!is_swizzled)
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{
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if (pitch) [[likely]]
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{
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if (pitch < get_format_packed_pitch(format, w, has_border, false))
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{
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const u32 real_width_in_block = pitch / get_format_block_size_in_bytes(format);
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w = std::max<u16>(real_width_in_block * get_format_block_size_in_texel(format), 1);
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}
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}
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else
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{
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w = h = depth = 1;
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}
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}
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switch (format)
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{
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case CELL_GCM_TEXTURE_B8:
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return get_subresources_layout_impl<1, u8>(pixels, w, h, depth, layer, texture.get_exact_mipmap_count(), texture.pitch(), !is_swizzled, has_border);
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return get_subresources_layout_impl<1, u8>(pixels, w, h, depth, layer, texture.get_exact_mipmap_count(), pitch, !is_swizzled, has_border);
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case CELL_GCM_TEXTURE_COMPRESSED_B8R8_G8R8:
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case CELL_GCM_TEXTURE_COMPRESSED_R8B8_R8G8:
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case CELL_GCM_TEXTURE_COMPRESSED_HILO8:
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@ -483,7 +500,7 @@ std::vector<rsx_subresource_layout> get_subresources_layout_impl(const RsxTextur
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case CELL_GCM_TEXTURE_R6G5B5:
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case CELL_GCM_TEXTURE_G8B8:
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case CELL_GCM_TEXTURE_X16:
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return get_subresources_layout_impl<1, u16>(pixels, w, h, depth, layer, texture.get_exact_mipmap_count(), texture.pitch(), !is_swizzled, has_border);
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return get_subresources_layout_impl<1, u16>(pixels, w, h, depth, layer, texture.get_exact_mipmap_count(), pitch, !is_swizzled, has_border);
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case CELL_GCM_TEXTURE_DEPTH24_D8: // Untested
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case CELL_GCM_TEXTURE_DEPTH24_D8_FLOAT: // Untested
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case CELL_GCM_TEXTURE_D8R8G8B8:
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@ -491,16 +508,16 @@ std::vector<rsx_subresource_layout> get_subresources_layout_impl(const RsxTextur
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case CELL_GCM_TEXTURE_Y16_X16:
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case CELL_GCM_TEXTURE_Y16_X16_FLOAT:
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case CELL_GCM_TEXTURE_X32_FLOAT:
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return get_subresources_layout_impl<1, u32>(pixels, w, h, depth, layer, texture.get_exact_mipmap_count(), texture.pitch(), !is_swizzled, has_border);
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return get_subresources_layout_impl<1, u32>(pixels, w, h, depth, layer, texture.get_exact_mipmap_count(), pitch, !is_swizzled, has_border);
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case CELL_GCM_TEXTURE_W16_Z16_Y16_X16_FLOAT:
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return get_subresources_layout_impl<1, u64>(pixels, w, h, depth, layer, texture.get_exact_mipmap_count(), texture.pitch(), !is_swizzled, has_border);
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return get_subresources_layout_impl<1, u64>(pixels, w, h, depth, layer, texture.get_exact_mipmap_count(), pitch, !is_swizzled, has_border);
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case CELL_GCM_TEXTURE_W32_Z32_Y32_X32_FLOAT:
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return get_subresources_layout_impl<1, u128>(pixels, w, h, depth, layer, texture.get_exact_mipmap_count(), texture.pitch(), !is_swizzled, has_border);
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return get_subresources_layout_impl<1, u128>(pixels, w, h, depth, layer, texture.get_exact_mipmap_count(), pitch, !is_swizzled, has_border);
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case CELL_GCM_TEXTURE_COMPRESSED_DXT1:
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return get_subresources_layout_impl<4, u64>(pixels, w, h, depth, layer, texture.get_exact_mipmap_count(), texture.pitch(), !is_swizzled, false);
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return get_subresources_layout_impl<4, u64>(pixels, w, h, depth, layer, texture.get_exact_mipmap_count(), pitch, !is_swizzled, false);
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case CELL_GCM_TEXTURE_COMPRESSED_DXT23:
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case CELL_GCM_TEXTURE_COMPRESSED_DXT45:
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return get_subresources_layout_impl<4, u128>(pixels, w, h, depth, layer, texture.get_exact_mipmap_count(), texture.pitch(), !is_swizzled, false);
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return get_subresources_layout_impl<4, u128>(pixels, w, h, depth, layer, texture.get_exact_mipmap_count(), pitch, !is_swizzled, false);
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}
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fmt::throw_exception("Wrong format 0x%x" HERE, format);
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}
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@ -1731,17 +1731,36 @@ namespace rsx
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u8 subsurface_count;
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size2f scale{ 1.f, 1.f };
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if (is_unnormalized)
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{
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if (extended_dimension <= rsx::texture_dimension_extended::texture_dimension_2d)
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{
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scale.width /= attributes.width;
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scale.height /= attributes.height;
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}
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else
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{
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rsx_log.error("Unimplemented unnormalized sampling for texture type %d", static_cast<u32>(extended_dimension));
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}
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}
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const auto packed_pitch = get_format_packed_pitch(attributes.gcm_format, attributes.width, !tex.border_type(), is_swizzled);
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if (!is_swizzled) [[likely]]
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{
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if (attributes.pitch = tex.pitch(); !attributes.pitch)
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{
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attributes.pitch = get_format_packed_pitch(attributes.gcm_format, attributes.width, !tex.border_type(), false);
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attributes.pitch = packed_pitch;
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scale = { 0.f, 0.f };
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}
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else if (packed_pitch > attributes.pitch && !options.is_compressed_format)
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{
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scale.width *= f32(packed_pitch) / attributes.pitch;
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attributes.width = attributes.pitch / attributes.bpp;
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}
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}
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else
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{
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attributes.pitch = get_format_packed_pitch(attributes.gcm_format, attributes.width, !tex.border_type(), true);
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attributes.pitch = packed_pitch;
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}
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switch (extended_dimension)
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@ -1774,19 +1793,6 @@ namespace rsx
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break;
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}
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if (is_unnormalized)
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{
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if (extended_dimension <= rsx::texture_dimension_extended::texture_dimension_2d)
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{
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scale.width /= attributes.width;
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scale.height /= attributes.height;
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}
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else
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{
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rsx_log.error("Unimplemented unnormalized sampling for texture type %d", static_cast<u32>(extended_dimension));
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}
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}
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if (options.is_compressed_format)
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{
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// Compressed textures cannot be 1D in some APIs
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